Crash when loading a huge platform game liste with a lot of grames.
When I open my “Flash Armor Games” category I got a crash.
Arithmetic operation resulted in an overflow.
App: LaunchBox
Version: 13.2
Type: System.OverflowException
Site: Int32 Sum[TSource](System.Collections.Generic.IEnumerable1[TSource], System.Func
2[TSource,System.Int32])
Source: System.Linqat System.Linq.Enumerable.Sum[TSource](IEnumerable
1 source, Func
2 selector)
at Unbroken.LaunchBox.Windows.Desktop.ViewModels.PlatformFiltersDetailsViewModel..ctor(Platform platform, Brush backgroundBrush, List`1 gamesOverride)
at Unbroken.LaunchBox.Windows.Desktop.ViewModels.SideBarViewModel.<>c__DisplayClass78_0.RemoveNotificationParam()
at Unbroken.LaunchBox.Windows.Threading.<>c__DisplayClass0_0.DisableScopeRef(Object )
at Unbroken.LaunchBox.Windows.Threading.<>c__DisplayClass0_0.ConnectRemoteDefinition()
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()Recent Log:
22:29:06 Exception
If I ignore the Crash Windows, Launchbox still respond and continue to work until I close crash Windows.
If I spread game platform in 2 platforms show one of them won’t cause crash … but displaying parent category that containt the two platform cause the issue.