Reporting a Bug
LB Version: 13.5 (Licensed Version)
Win Version: 11 (Home) 22H2
In <Images View><Grouped by Publisher>
Select multiple games, right-click menu, open bulk editor, <Field> Controller Support, <Values to Remove> (Check box for controller), Next…
Program will crash at this point EVERYTIME above procedure is followed (Error Log attached)
After crash and restart, any recent changes that had been made in Manage Game Controllers are wiped out and reset to earlier settings.
Comments (3)
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reporter -
- changed status to open
Have you ever used a third party metadata scraper (something like Skraper) to scrape your library?
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reporter No. The Launchbox version I use is strictly "as is". Zero plug-ins or other add ons.
I'm not 100% sure how, but several of my games have the exact same controller listed twice in their individual "edit" screen for controller setup (Most likely from my doing.) I can remove the duplicate controller when editing the game individually, but if that same game is part of a "bulk edit" then removing a controller causes the crash.
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After a little more digging can also add that this:
If a game has a duplicate entry for a specific controller, one of those controllers can be deleted - IF the game is edited individually. If that same game is group selected and bulk edited to delete a duplicate controller, THEN the error is thrown and program crashes.