Refine minecart collision handling

Issue #1 new
Carey Tilden
created an issue
  • Collision handling sucks because of multiple events
  • We can ease the pain by registering collisions and handling them later, with a short timer
  • We should be careful not to remove a cart if it contains a passenger
  • Fallback should be to stop the minecarts, but that should be rare (e.g., only when two occupied minecarts collide going in opposite directions)

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