P3D3::Vertical Display + MacHg = Crash
I have a vertical display here and it's resolution is 1200*1920 I find it really useful for documentation or long listing such as long changelists. Unfortunately, the first time I tried and the subsequents I tried to re-dimention the MacHG window to fit to that resolution and ended having MacHg taking 100% of my cpu, not responding, forcing me to kill it.
Hope this makes sense to you. Ronan