PixTudio is a 2D game engine with an emphasis on PC & mobile gaming.
The project originated from the (unsuccessful) Kickstarter for Explosive Dinosaurs
Although I do work on PixTudio from time to time, my time is limited so I tend to focus in features I find interesting/fun to work on. Please feel free to fork the code and experiment.
PixTudio relies on code from the following projects:
- BennuGD - The main code base for PixTudio from which it was forked
- TRE regex library
And probably many others.
I'll also like to thank all the people who test the code, including Pablo Navarro, for finding bugs, encouraging development and helping with the coding.