PixTudio is a 2D game engine with an emphasis on PC & mobile gaming.

The project originated from the (unsuccessful) Kickstarter for Explosive Dinosaurs

Although I do work on PixTudio from time to time, my time is limited so I tend to focus in features I find interesting/fun to work on. Please feel free to fork the code and experiment.


PixTudio relies on code from the following projects:

And probably many others.

I'll also like to thank all the people who test the code, including Pablo Navarro, for finding bugs, encouraging development and helping with the coding.