1. At first I wrote "when_playing_single_game" It should_output_Ben_as_winner
but this was too high level. I needed to actually spec the rules of r/p/s first.
2. So I wrote "when_playing_a_round" which forced me to introduce the concept of a round.
-3. Which led me to create the RockPaperScissors object.
+3. Which led me to create the RockPaperScissors object.
+4. Then I got all confused about how to deal with the input from the console (Can I apply MVP or MVVM to a console program?), so I decided to leave that bit for last.
+5. Then I wrote the spec for how a single round game should work, and for some reason I broke it into two seperate interfaces.
+6. Then I made all the tests pass.
+7. Then I wrote the program.cs file so I could see what the control loop should look like and decide if I should test it (I think I really should).
+8. Then it was 10pm and that's my bed time.