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RockPaperScissors / RockPaperScissors.Specs / RockPaperScissors.Specs.csproj

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RockPaperScissors.Specs/RockPaperScissors.Specs.csproj

     <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
     <ProductVersion>9.0.30729</ProductVersion>
     <SchemaVersion>2.0</SchemaVersion>
-    <ProjectGuid>32b1473f-dfed-4b34-bed0-49521e87913f</ProjectGuid>
+    <ProjectGuid>{CA6EFD63-4FC2-47BC-B347-8F32532540FB}</ProjectGuid>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
     <RootNamespace>RockPaperScissors.Specs</RootNamespace>
     <WarningLevel>4</WarningLevel>
   </PropertyGroup>
   <ItemGroup>
+    <Reference Include="Machine.Specifications, Version=0.3.0.0, Culture=neutral, processorArchitecture=MSIL" />
     <Reference Include="System" />
     <Reference Include="System.Core">
       <RequiredTargetFramework>3.5</RequiredTargetFramework>
     <Reference Include="System.Xml" />
   </ItemGroup>
   <ItemGroup>
-    <Compile Include="Class1.cs" />
+    <Compile Include="GameSpecs.cs" />
     <Compile Include="Properties\AssemblyInfo.cs" />
   </ItemGroup>
+  <ItemGroup>
+    <Content Include="Readme.txt" />
+    <Content Include="References\Machine.Specifications.dll" />
+  </ItemGroup>
   <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
   <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
        Other similar extension points exist, see Microsoft.Common.targets.