Fixing small and large bugs in the code. WARNING: REPO SUBJECT TO HISTORY EDITING! Cloning this repo may be a (very) bad idea.
Attempting to add to and improve a few areas of the Area Search tool. Specifically:
Repo for issue "Edge-on prim rotation snaps when snap is disabled"
Typhoon is a fork of the Linden Lab SecondLife 2.0 Viewer-Development branch for my (Cron Stardust) own use in exploring various changes. The name "Typhoon" was chosen as it represents the chaos of both the timing and direction of this project: it has none besides what I want to explore when I want to explore it.
A Racing game built around UDK
Space Race GM is a Game Maker based edition of the SpaceRace game designed by Ricky Curtice.
An Unreal Development Kit based level for class.
This was the Graphics Core Team of GSP420 fork of the "Saturn V" game engine the class worked together to produce. Since the class has completed, no further progress has been, or will likely be, made on this engine. However, the concepts have been carried on into the successor project, known as the NLS Engine (http://nls.rwcproductions.com). I'd encourage you to go there.