Check whether AudioSource is busy
Issue #1
new
Hi Joris, this is a library which works, I like it. One thing where I am biting my teeth out: Is it possible to check whether an AudioSource is already busy. I was running through AudioHardwareBase.h but could not find anything.
Can you integrate something into your library or point me into the right direction ?! Thanks Rob
Comments (1)
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This requires some more research, but I haven't seen anything in the API's that makes this possible.
Even OS X has a some problems with this: 1. start playing your system audio over airplay to external speakers. 2. Now try in iTunes to stream your music to the same speakers. This won't work and I don't think iTunes understands what's going on. Looks like theres no way to correctly handle this currently.