+**KudoGDX** simplifies **LibGDX** and includes a surplus of libraries that gets built into a **fat-jar**, using the "**package-for-store**" target. This is easier to use when creating games because you just need to include 1 jar. I started this for my game, and by the time I got to this point I realized that it is much simpler than learning the inner workings of LibGDX. And now I want to make it public.
-Welcome to your wiki! This is the default page we've installed for your convenience. Go ahead and edit it.
+I'm a **Netbeans** fanboy so I'm not sure if you can open a NB project folder in **Eclipse**. But the project is flawless and simple to compile in NB.
-This wiki uses the [Markdown](http://daringfireball.net/projects/markdown/) syntax.
+My name is **Ike**. I'm just a novice programmer and have much to learn. This will be no easy feat alone so I **need trustworthy** programmers to help me improve and add more to this library and **add something special to the 2D Java game development community**. With enough help this project will be very **helpful to beginners** and experts all together. And with the hope of being an **active development** there will be **bountiful documentations and tutorials**.
-The wiki itself is actually a git repository, which means you can clone it, edit it locally/offline, add images or any other file type, and push it back to us. It will be live immediately.
-$ git clone https://bitbucket.org/kudodev/kudogdx.git/wiki
+* GameContainer Android support
+* More GUI components (There are only a few: Frame, button, label)
+* Simplify networking for multiplayer games.
-Wiki pages are normal files, with the .md extension. You can edit them locally, as well as creating new ones.
-You can also highlight snippets of text (we use the excellent [Pygments] library).
-Here's an example of some Python code:
- formatter = lambda t: "funky"+t
-You can check out the source of this page to see how that's done, and make sure to bookmark [the vast library of Pygment lexers][lexers], we accept the 'short name' or the 'mimetype' of anything in there.