Delevel = False doesnt work.

Issue #234 resolved
Former user created an issue

The char still loses exp on death.

Comments (5)

  1. George Spatacean

    Hello, Patch File:

    Index: src/main/java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java
    IDEA additional info:
    Subsystem: com.intellij.openapi.diff.impl.patch.CharsetEP
    <+>UTF-8
    ===================================================================
    --- src/main/java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java   (revision 775bcf917d84c47c3a13073df122204a463a8527)
    +++ src/main/java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java   (revision )
    @@ -5244,7 +5244,7 @@
                            }
                        }
                        // If player is Lucky shouldn't get penalized.
    -                   if (!isLucky() && (insideSiegeZone || !insidePvpZone))
    +                   if (Config.ALT_GAME_DELEVEL && !isLucky() && (insideSiegeZone || !insidePvpZone))
                        {
                            calculateDeathExpPenalty(killer, isAtWarWith(pk));
                        }
    

    @Zoey76 You guys want PRs instead ?

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