Big ranged attack aggressive mobs
Use develop MAIN BRANCH. Stand away from aggressive npc, he runs at me.
Comments (16)
-
-
Account Deleted Yes, but not fixed.
-
Yes, i'm just mentioned, have too issues very old on forum section.
-
Account Deleted Better to let them be in a bug tracker than on the forum.
-
I FIX IT... if you want i can share
-
-
Account Deleted Thx, i use this hot fix: https://gist.github.com/luksdlt92/9c1b382617407f64f105 But this does not solve the problem of the main builds.
-
I saw that works fine on develop branch, can you please check?
-
Account Deleted Of course, I will recheck in the near future.
-
No, this happens always, not fixed.
-
Look compare agro range: http://www.l2jserver.com/forum/viewtopic.php?f=77&t=29658&start=15#p189295
-
Account Deleted Thank you, I can not check :)
-
Maneco2, I saw the comparison and I don't know why Lycanthrope in your image have less aggro range, maybe aggro for some monsters is managed by AI. I checked other monsters like anthelope in wall of argos with 300 aggro range and is ok.
-
Fixed, will try to make a PR tonight
-
It was partially fixed only, there are many npc's with the same problem yet, Adry_85 mentioned above that maybe there are npc'ss managed by AI too.
-
What I found is that many monster have aggroRange=1000 and thus they will attack you from very far away. I managed to set a configurable value of MaxAggroRange (in NPC.properties file, defaulted to 450 as I suppose it should be retail) so that any aggroRange>MaxAggroRange of L2Monster instances will simply be ignored and considered to be equal to MaxAggroRange.
- Log in to comment
old http://www.l2jserver.com/forum/viewtopic.php?f=77&t=29658