QuestState.giveAdena never apply rates
Issue #297
new
In QuestState.java
/**
* Give adena to the player
* @param count
* @param applyRates
*/
public void giveAdena(long count, boolean applyRates)
{
giveItems(Inventory.ADENA_ID, count, applyRates ? 0 : 1);
}
applyRates not effected
Comments (1)
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should be