QuestState.giveAdena never apply rates

Issue #297 new
ShinichiYao created an issue

In QuestState.java

    /**
     * Give adena to the player
     * @param count
     * @param applyRates
     */
    public void giveAdena(long count, boolean applyRates)
    {
        giveItems(Inventory.ADENA_ID, count, applyRates ? 0 : 1);
    }

applyRates not effected

Comments (1)

  1. ShinichiYao reporter

    should be

        /**
         * Give adena to the player
         * @param count
         * @param applyRates
         */
        public void giveAdena(long count, boolean applyRates)
        {
            AbstractScript.giveAdena(_player, count, applyRates);
        }
    
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