Turn Undead (SkillId: 1400) not work

Issue #309 new
ShinichiYao created an issue

Mob has only Fear visual effect but never run away

Comments (8)

  1. ShinichiYao reporter

    Because the attack intention break the task

        protected void thinkAttack()
        {
            final L2Attackable npc = getActiveChar();
            if (npc.isCastingNow())
            {
                return;
            }
    
            if (npc.isCoreAIDisabled())
            {
                return;
            }
    
    +        if (_fearTask != null)
    +        {
    +            return;
    +        }
    
            ...
    

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