Commits

Author Commit Message Labels Comments Date
Jason McKesson
Forgot to add Tut16 to the tutorial docs.
Jason McKesson
Issue #55: Doc updating to match current source code.
Jason McKesson
Merge
Jason McKesson
Copyediting.
Jason McKesson
Issue #53: Delete shader objects properly.
Jason McKesson
Issue #54: update shader versions to 330.
Jason McKesson
Removed a few extraneous files.
Jason McKesson
Issue #49: Better integration with glsdk.
Jason McKesson
Fix for Issue #61.
Jason McKesson
Tut16: Pictures done.
Jason McKesson
Tut16: text finished. Need images.
Jason McKesson
copyediting.
Jason McKesson
Clarification.
Jason McKesson
Last mesh space coorection, hopefully.
Jason McKesson
Tut16: Oxygen ate my tutorial... :{
Jason McKesson
Tut16: Started on text.
Jason McKesson
copyediting.
Jason McKesson
Tut16: Code and texture done.
Jason McKesson
Tut16: Basic code complete. Need to add details to the texture.
Jason McKesson
Tut16: Light Environemnt seems to work. Just need to choose a good one.
Jason McKesson
Tut16: Using right texture.
Jason McKesson
Tut16: SRGB framebuffer rendering active.
Jason McKesson
Tut16: Can load the terrain mesh and render it with a texture.
Jason McKesson
GLSDK-based tutorial building instructions.
Jason McKesson
Merge
Jason McKesson
Updated to GL SDK 0.4.0.
Jason McKesson
Tut16: Added new terrain meshes.
Jason McKesson
Tut16: Checkers and gamma correction code done.
Jason McKesson
Tut16: Gamma ramp code done.
Jason McKesson
Merge
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