Commits

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Author Commit Message Labels Comments Date
Lars Yencken
Improve logging and reduce collision projection.
Branches
anton
Lars Yencken
Revert earlier change which broke the input loop.
Branches
anton
Lars Yencken
Allow longer turns in debug mode.
Branches
anton
Lars Yencken
Made locations easier to debug interactively.
Branches
anton
Lars Yencken
Modify settings outside of version control.
Branches
anton
Lars Yencken
Make animated gifs from debug images.
Branches
anton
Lars Yencken
Parent field optimisation for A* search.
Branches
anton
Lars Yencken
Log debug output to a file.
Branches
anton
Lars Yencken
Fix a infinite loop on EOF bug.
Branches
anton
Lars Yencken
Ignore log files and debug input.
Branches
anton
Lars Yencken
Split out code into different modules.
Branches
anton
Lars Yencken
Add more logging around timing.
Branches
anton
Lars Yencken
Color known map by component.
Branches
anton
Lars Yencken
Improve map playing presets for testing.
Lars Yencken
Ignore defeated enemy hills.
Lars Yencken
Refactors to use higher-level abstractions.
Lars Yencken
Fix tutorial maps for easier usage.
Lars Yencken
Cutoff search by depth rather than queue len.
Lars Yencken
Don't make conflicting future plans.
Lars Yencken
Minor improvements to the helper script.
Lars Yencken
Improve efficiency of A* search.
Lars Yencken
Don't plan paths outside the frontier.
Lars Yencken
Workaround for pathfinding explosion.
Lars Yencken
Use a Makefile to bundle the distribution.
Lars Yencken
Improve frontier consideration.
Lars Yencken
Implement A* search for path finding.
Lars Yencken
Add a script to bundle the bot.
Lars Yencken
Attack enemy hills.
Lars Yencken
Ignore game logs.
Lars Yencken
Avoid stepping on own hills.
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