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Samuel Dionne-Riel committed 7966a55

Updated readme; it was a bit out of date.

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+<!-- -*- markdown -*- -->
+
+RedBox Application Project
+==========================
+*Version: Development snapshot*
+
+This project is a template project to make a game using the RedBox Engine.
+
+For any help, you can go to [the website](http://redboxengine.com), which is
+the documentation website or you can use [our forums](http://anhero.net/forum/)
+and make your mark in the community.
+
+When you find a bug with our engine or anything we do, you should post a bug
+report on [our bug tracker](http://bugs.anhero.net/).
+
+License information
+===================
+For license details about RedBox, see the wiki or the license.txt file.
+
+The example main.cpp and Loader.h file are released as either Public Domain or
+MIT License, whichever better fits your needs.
+
+More details
+============
+Folder structure
+----------------
+	/application/    -> Your game code goes there.
+	     Loader.h    -> Some start-up configurations for RedBox are made there.
+
+	/resources/      -> Your resources goes there. (e.g Sounds, Art, etc.)
+
+	/ide/            -> The project templates are found there. You should only
+	                    have to open them with your IDE and start coding.
+	                    The folders are named following this convention:
+	                                  [IDE NAME]-[PLATFORM]
+	                    When a project file is platform agnostic (works on
+	                    windows, linux and osx, for example) it will only be
+	                    named after the IDE.
+
+	/libraries/      -> This is where the local libraries are.
+	                    (generally this means RedBox and sigly)

readme.txt

-This project is a template project to make a game using the RedBox engine. 
-
-For any help:
-http://redboxengine.com (Documentation / wiki)
-http://anhero.net/forum/ (Forum)
-
-If you find a bug:
-http://bugs.anhero.net/ (bug tracker)
-
-For license detail see the wiki or license.txt
-
-
-Project structure:
-- application/ 			(Your code goes there)
-	Loader.h 			(Edit this file to load your game)
-- resources/ 			(Your resources goes there. Ex: soundFX, art, etc.)
-- ide/ 					(ide projects, we are implementing CMake to generate those project automaticly, so we won't need this folder in the near future)
-- libraries/ 			(put your needed libraries there, it should at least contain the redbox engine)