I got Uduino from the Unity store a few days ago and “I’m ready!” wasn’t clickable even though I see here the problem has been resolved. My Mac is on Big Sur 11.6.
I’ve tried reimporting Uduino, restarting Unity, changing Unity version from 2020.3.24f1 to 2020.3.15f2 - the console errrors when running the ButtonTrigger example are:
- “Selected build target (StandaloneOSX) already contains UDUINO_READY Scripting Define Symbol”.
- “Uduino is not setup! Please setup Uduino before starting the game”.
Really disappointing for a paid asset, help please!