Commits

Author Commit Message Labels Comments Date
Marcus von Appen
- fixed bytes/str write issue for tests being executed as subprocesses
Marcus von Appen
- moved loaders into own package - only add the user-specified path for DLL loading to %PATH%, if the DLL could be loaded successfully
Marcus von Appen
- updated online doc location
Marcus von Appen
- added doc note about OpenAL - added IronPython as suitable python version - fixed subprocess option -s for openal.test.util.runtests
Marcus von Appen
- prepare the next release
Marcus von Appen
- added openal.loaders module description - removed superfluous version info from openal.audio
Marcus von Appen
- added README.txt
Marcus von Appen
Added tag rel_0_1_0 for changeset db936e83eea9
Marcus von Appen
- added openal.loaders module for sound loading functions - minor documentation improvements
Tags
rel_0_1_0
Marcus von Appen
- fixed openal.efx imports
Marcus von Appen
- added proper ALC error handling for openal.audio - SoundSource objects are automatically played on buffering now
Marcus von Appen
- minor linter cleanups
Marcus von Appen
- reorganised package layout
Marcus von Appen
-fix print leftover
Marcus von Appen
- added new SoundData.data property - added (incomplete) StreamingSoundData class for streaming audio data - added new SoundSource.bufferqueue property for queueing audio buffers - fix SoundSink.activate() call misbehaviour - fix SoundListener attribute bindings within its constructor - fix SoundSource attribute bindings within its constructor - fix method call issues within openalaudio module
Marcus von Appen
- make test/ a package for proper module tests
Marcus von Appen
- do not rely on some pygame2 modules - we ship everything - do not write bytecompiled files testing
Marcus von Appen
- added new method SoundSink.process_listener() for processing listener changes - added new property SoundSink.opened_device to check, if the SoundSink initially opened the device - properly process the attached listener of a SoundSink in SoundSink.update() - fixed source id creation in SoundSink class on processing sources - fixed source id detection in SoundSink.stop() and SoundSink.rewind() - fixed device and context creation/destruction in SoundSink class for failing …
Marcus von Appen
- added play/stop/pause/rewind methods to openalaudio.SoundSink
Marcus von Appen
- added openalaudio module - added documentation
Marcus von Appen
- added simple player example - added tutorial outline
Marcus von Appen
- initial commit