Marcus von Appen avatar Marcus von Appen committed e9bdee1

- fixed namings in the docs

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Files changed (6)

doc/modules/sdl2ext_array.rst

 
     >>> firstrow = view[0]
     >>> type(firstrow)
-    <class 'mule.array.MemoryView'>
+    <class 'sdl2.ext.array.MemoryView'>
     >>> type(firstrow[0])
     <type 'bytearray'>
 

doc/modules/sdl2ext_common.rst

 
 .. exception:: SDLError(msg=None)
 
-   An SDL2 specific :class:?Exception` class. if no *msg* is provided,
+   An SDL2 specific :class:`Exception` class. if no *msg* is provided,
    the message will be set to the value of :func:`sdl2.error.SDL_GetError()`
 
 .. function:: init() -> None
 
    Initializes the underlying SDL2 video subsystem. Raises a
-   :exc:`mule.sdl.SDLError`, if the SDL2 video subsystem could not be
+   :exc:`SDLError`, if the SDL2 video subsystem could not be
    initialised.
 
 .. function:: quit() -> None
 
    Quits the underlying SDL2 video subysystem. If no other SDL2 subsystems are
-   active, this will also call :func:`mule.sdl.quit()`.
+   active, this will also call :func:`quit()`.
 
 .. function:: get_events() -> [SDL_Event, SDL_Event, ...]
 

doc/modules/sdl2ext_events.rst

 
       The :class:`MPEventHandler` relies on the :mod:`multiprocessing`
       module. If the module is not available in the target environment,
-      a :exc:`mule.compat.UnsupportedError` is raised.
+      a :exc:`sdl2.ext.compat.UnsupportedError` is raised.
       
       Also, please be aware of the restrictions that apply to the
       :mod:`multiprocessing` module; arguments and callback functions for

doc/modules/sdl2ext_image.rst

 
 .. function:: get_image_formats() -> (str, str, ...)
 
-   Gets the formats supported by PyMule in the default installation.
+   Gets the formats supported by PySDL2 in the default installation.
 
 .. function:: load_image(fname : str[, renderer=None[,assurface=False[, enforce=None]]]) -> SDL_Surface, Sprite or SoftSprite
 
    This function makes use of the `Python Imaging Library
    <http://www.pythonware.com/products/pil/>`_, if it is available on
    the target execution environment. The function will try to load the
-   file via :mod:`mule.sdlimage` first. If the file could not be
+   file via :mod:`sdl2.sdlimage` first. If the file could not be
    loaded, it will try to load it via PIL.
 
    You can force the function to use only one of them, by passing the

doc/modules/sdl2ext_scene.rst

 
    .. attribute:: switched
    
-      A :class:`mule.events.EventHandler` that is invoked, when a new
+      A :class:`sdl2.ext.events.EventHandler` that is invoked, when a new
       :class:`Scene` is started.
       
    .. method:: push(scene : Scene) -> None
 
    .. attribute:: started
 
-      A :class:`mule.events.EventHandler` that is invoked, when the
+      A :class:`sdl2.ext.events.EventHandler` that is invoked, when the
       :class:`Scene` starts.
 
    .. attribute:: paused
 
-      A :class:`mule.events.EventHandler` that is invoked, when the
+      A :class:`sdl2.ext.events.EventHandler` that is invoked, when the
       :class:`Scene` is paused.
 
    .. attribute:: unpaused
 
-      A :class:`mule.events.EventHandler` that is invoked, when the
+      A :class:`sdl2.ext.events.EventHandler` that is invoked, when the
       :class:`Scene` is unpaused.
 
    .. attribute:: ended
 
-      A :class:`mule.events.EventHandler` that is invoked, when the
+      A :class:`sdl2.ext.events.EventHandler` that is invoked, when the
       :class:`Scene` ends.
 
    .. attribute:: is_running

doc/modules/sdl2ext_sprite.rst

    :class:`sdl2.render.SDL_Renderer` as drawing device to display
    :class:`Sprite` surfaces.
 
-   *target* can be a :class:`mule.video.window.Window`,
+   *target* can be a :class:`sdl2.ext.window.Window`,
    :class:`sdl2.video.SDL_Window`, a
    :class:`sdl2.ext.sprite.RenderContext` or a
    :class:`sdl2.render.SDL_Renderer`. If it is a
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