[L2NPC] out territory issue using two spawn positions.

Issue #57 new
Zconll created an issue

Npc is teleported to random start position, as when start npc server first time. This is ai code for test bug.

territory_begin [event_t20_21_archon_01]    {{7823;102559;-3709;-3389};{9023;102559;-3709;-3389};{9023;103759;-3709;-3389};{7823;103759;-3709;-3389}}   territory_end               
territory_begin [event_t20_21_archon_02]    {{26252;122583;-3678;-3358};{27452;122583;-3678;-3358};{27452;123783;-3678;-3358};{26252;123783;-3678;-3358}}   territory_end               
npcmaker_begin  [event_t20_21_archon_01];[event_t20_21_archon_02]   initial_spawn = all maximum_npc = 4             
npc_begin   [archon_susceptor]  pos = {{8423;103159;-36890;0;50%};{26852;123183;-3658;0;50%}}   total = 1   respawn=5hour   respawn_rand=2hour  Privates=[gustos_susceptor:gustos_susceptor:1:1min;gustos_susceptor:gustos_susceptor:1:1min;gustos_susceptor:gustos_susceptor:1:1min]   npc_end
npcmaker_end                            

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