- edited description
[L2NPC]something is abnormal in TalkPacket
Issue #62
resolved
Sometimes when you talk with npc happen this bug and then npc left work, and show this error in l2npc:
05/03/2019 21:01:44.995, [D:\devel\lineage2\l2_legacy\L2NPC\src\network\packets\serverHandlers\packet08_TalkPacket.cpp][59] something is abnormal in TalkPacket
05/03/2019 21:01:48.502, [D:\devel\lineage2\l2_legacy\L2NPC\src\network\packets\serverHandlers\packet08_TalkPacket.cpp][59] something is abnormal in TalkPacket
05/03/2019 21:02:38.817, [D:\devel\lineage2\l2_legacy\L2NPC\src\network\packets\serverHandlers\packet08_TalkPacket.cpp][59] something is abnormal in TalkPacket
05/03/2019 21:04:24.408, [D:\devel\lineage2\l2_legacy\L2NPC\src\network\packets\serverHandlers\packet08_TalkPacket.cpp][59] something is abnormal in TalkPacket
05/03/2019 21:04:36.953, [D:\devel\lineage2\l2_legacy\L2NPC\src\network\packets\serverHandlers\packet08_TalkPacket.cpp][59] something is abnormal in TalkPacket
05/03/2019 21:05:57.027, [D:\devel\lineage2\l2_legacy\L2NPC\src\network\packets\serverHandlers\packet08_TalkPacket.cpp][59] something is abnormal in TalkPacket
When happen we need restart l2npc then npc back work. When happen bug all npcs using this ai class left to work.
btw Sometines when try speak to npc not show chat windows and you have try again then show chat.
Comments (4)
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reporter -
repo owner Check, if target is Disabled. Check was present in Original L2NPC, but I added also this error print. Maybe just print has to be removed
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reporter - edited description
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repo owner - changed status to resolved
Fixed at 42bc77d (release 1.1.1678.0).
Log errors are removed, if target is disabled. It's regular situation, L2Server disables Castle's NPC during sieges in C1, and they are non-interactive
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