# Commits

committed 8698c64

De-intensify the intensity.

# HamOntFire.Core/MapGenerator.cs

` `
`         private static byte GetIntensity(short units)`
`         {`
`-            // Intensity is calculated linearly so that 1 Unit = 50 intensity, and 20 (or greater) Units = 120 intensity`
`+            // Intensity is calculated linearly so that 1 Unit = 10 intensity, and 20 (or greater) Units = 50 intensity`
`             // Remember Grade 9 math class!  y = Intensity; x = Nbr of Units`
`+            //  Calculate m`
`+            //      m = delta y / delta x`
`+            //      m = (20 - 1) / (50 - 20)`
`+            //      m = 0.633`
`+            //`
`+            //  Calculate b`
`             //      y = mx + b`
`-            //      y = (3.684)x + 46.316`
`-            double y = (3.684*units) + 46.316;`
`-            if (y > 120)`
`-                return 120;`
`+            //      1 = (0.633)(10) + b`
`+            //      b = 5.33`
`+            //`
`+            //      y = mx + b`
`+            //      y = (0.633)x + 5.33`
`+            double y = (0.633 * units) + 5.33;`
`+            if (y > 50)`
`+                return 50;`
`             return Convert.ToByte(y);`
`         }`
`     }`