1. Michael Gough
  2. HI-2DRTSSGMDDPP1

Source

HI-2DRTSSGMDDPP1 / GameProgram / GameProgram / GameEntity.cs

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace GameProgram
{
  public abstract class GameEntity : Update
  {
    public abstract List<VisableGameEntity> getChildVisableGameEntities();
    //{
    //  List<VisableGameEntity> currentVisableGameEntityList = new List<VisableGameEntity>();

    //  return getChildVisableGameEntities( currentVisableGameEntityList );
    //}

    //public abstract List<VisableGameEntity> getChildVisableGameEntities();

    //public abstract List<VisableGameEntity> getChildVisableGameEntities( List<VisableGameEntity> currentVisableGameEntityList );
    //{
    //  return currentVisableGameEntityList;
    //}

    public abstract void update( GameTime gameTime);

  }
}