Source

HI-2DRTSSGMDDPP1 / GameProgram / GameProgram / GameEntity.cs

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace GameProgram
{
  public abstract class GameEntity : Update
  {
    public abstract List<VisableGameEntity> getChildVisableGameEntities();
    //{
    //  List<VisableGameEntity> currentVisableGameEntityList = new List<VisableGameEntity>();

    //  return getChildVisableGameEntities( currentVisableGameEntityList );
    //}

    //public abstract List<VisableGameEntity> getChildVisableGameEntities();

    //public abstract List<VisableGameEntity> getChildVisableGameEntities( List<VisableGameEntity> currentVisableGameEntityList );
    //{
    //  return currentVisableGameEntityList;
    //}

    public abstract void update( GameTime gameTime);

  }
}
Tip: Filter by directory path e.g. /media app.js to search for public/media/app.js.
Tip: Use camelCasing e.g. ProjME to search for ProjectModifiedEvent.java.
Tip: Filter by extension type e.g. /repo .js to search for all .js files in the /repo directory.
Tip: Separate your search with spaces e.g. /ssh pom.xml to search for src/ssh/pom.xml.
Tip: Use ↑ and ↓ arrow keys to navigate and return to view the file.
Tip: You can also navigate files with Ctrl+j (next) and Ctrl+k (previous) and view the file with Ctrl+o.
Tip: You can also navigate files with Alt+j (next) and Alt+k (previous) and view the file with Alt+o.