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HI-2DRTSSGMDDPP1 / GameProgram / GameProgram / Moon.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace GameProgram
{
  public class Moon : Geoid
  {
    public Moon( PlanetarySystem planetarySystem, float parentOrbitRadius, float initialLongitude ) :
      base( planetarySystem, parentOrbitRadius, initialLongitude )
    {     

      RelativeRadius = 0.1F;
      orbitAngularSpeed = ( Game1.randomNumber.Next( -100, 100 ) % 40 ) * ( 2F * (float)Math.PI ) / 60.0F;
     
    }

  }
}