Source

uchardet-enhanced / libcharsetdetect / configure-iphone-simulator

#! /bin/bash
unset CPATH
unset C_INCLUDE_PATH
unset CPLUS_INCLUDE_PATH
unset OBJC_INCLUDE_PATH
unset LIBS
unset DYLD_FALLBACK_LIBRARY_PATH
unset DYLD_FALLBACK_FRAMEWORK_PATH

if [ $# -lt 1 ]; then
    echo "Usage: $0 sdk_version"
    exit 1
fi

export SDKVER=$1
shift

export DEVROOT="/Developer/Platforms/iPhoneSimulator.platform/Developer"
export SDKROOT="$DEVROOT/SDKs/iPhoneSimulator$SDKVER.sdk"
export PKG_CONFIG_PATH="$SDKROOT/usr/lib/pkgconfig":"$SDKROOT/opt/iphone-simulator-$SDKVER/lib/pkgconfig":"$SDKROOT/usr/local/iphone-simulator-$SDKVER/lib/pkgconfig"
export PKG_CONFIG_LIBDIR="$PKG_CONFIG_PATH"

# OK, this is really weird... running CMake can fail the first few times. It looks like you need to run it a few times to get
# the values that you SET to propagate around, because if you don't the linker flags etc that get used are outdated
for i in 1 2 3; do
    cmake . -DSDKVER=$SDKVER -DCMAKE_TOOLCHAIN_FILE="cmake-toolchains/iphone-simulator.toolchain" -DCMAKE_INSTALL_PREFIX="/opt/iphone-simulator-$SDKVER" "$@"
done