Source

fsgamer / bin / fsgamer

#!/usr/bin/env python2
# -*- Mode: Python; coding: utf-8; indent-tabs-mode: nil; tab-width: 4 -*-
### BEGIN LICENSE
# Copyright (C) 2013 Michael Bethencourt michaelpb@gmail.com
# This program is free software: you can redistribute it and/or modify it 
# under the terms of the GNU General Public License version 3, as published 
# by the Free Software Foundation.
# 
# This program is distributed in the hope that it will be useful, but 
# WITHOUT ANY WARRANTY; without even the implied warranties of 
# MERCHANTABILITY, SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR 
# PURPOSE.  See the GNU General Public License for more details.
# 
# You should have received a copy of the GNU General Public License along 
# with this program.  If not, see <http://www.gnu.org/licenses/>.
### END LICENSE

import sys
import os

#import gettext
#from gettext import gettext as _
#gettext.textdomain('fsgamer')

# Add project root directory (enable symlink and trunk execution)
PROJECT_ROOT_DIRECTORY = os.path.abspath(
    os.path.dirname(os.path.dirname(os.path.realpath(sys.argv[0]))))

python_path = []
if os.path.abspath(__file__).startswith('/opt'):
    syspath = sys.path[:] # copy to avoid infinite loop in pending objects
    for path in syspath:
        opt_path = path.replace('/usr', '/opt/extras.ubuntu.com/fsgamer')
        python_path.insert(0, opt_path)
        sys.path.insert(0, opt_path)
if (os.path.exists(os.path.join(PROJECT_ROOT_DIRECTORY, 'fsgamer'))
    and PROJECT_ROOT_DIRECTORY not in sys.path):
    python_path.insert(0, PROJECT_ROOT_DIRECTORY)
    sys.path.insert(0, PROJECT_ROOT_DIRECTORY)
if python_path:
    os.putenv('PYTHONPATH', "%s:%s" % (os.getenv('PYTHONPATH', ''), ':'.join(python_path))) # for subprocesses

#os.putenv('FSGAMER_BIN', os.path.abspath(os.path.realpath(__file__)))
import fsgamer
fsgamer.main()