Flags not working on new areas
Exactly as the title suggests. I did some fiddling about with new lionsareas and found that no flags set on the area worked. That said, existing areas, such as Spawn, still function with their flags set.
Steps to reproduce:
1) Make a new area! 2) Set a flag (any flag) on the new area. E.g. NoPvp. Flags can be set, but the intended functionality doesn't work. 3) Attempt to do something that should be prevented by the flag, like punching your friend in the face. 4) Observe that the action was not prevented.
I didn't toggle a flag off then on for an existing area, as I didn't want to muck something up that isn't quickly remedied.
Comments (7)
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Have you confirmed the area actually exists when you create it - with welcome and farewell messages?
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exec_lionsareaadmin_riot1a.sh needs to be changed, the plugin needs the current world name. Default that to freedonia_NORMA, freedonia_NETHER and freedonia_END for now as the old Exec still only tells you the dimension number.
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assigned issue to
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assigned issue to
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Yeah didn't think the area was getting created correctly. I'll poke the script but this issue belongs in scripts at this point
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This is resolved by http://code.minecraftonline.com/scripts/commits/15d0b5f7341ac02e05fc4e2fe1494fbec2edfe15. Please clean up the litter of broken test areas you've left in the SQL.
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- changed status to resolved
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That doesn't sound right. I toggle spawn pvp flags frequently. What does the sql contain for your new areas? What are the owners etc?