New and updated blocks make WE cry
Upside-down stairs and slabs, rotated logs, etc. aren't handled correctly/at all.
Comments (8)
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redstone lamps turned on ID 124 do not apear when copy/cut/pasted alike wood steps (134, 135, 136) wood slabs (126, 126:1, 126:2, 126:3), sandstone stair (128), Emerald Block (133), Emerald ore (129), Ender chests (130), Tripwire hooks (131), tripwire (132), Anvils (145, 145:1, 145:2), Beacon (138), cobblestone fence (139, 139:1), wood button (143).
wood slap originaly is 44:2.
Upside down stairs work with //stack, //rotate etc, the only problem with all stairs is //set faces all stairs west instead of the direction you face like when using //stack.
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Using the SuperPick on the following stair items - sandstone stair (128), spruce wood stairs (134), birch wood stair (135), and jungle wood stair (136) - and executing //undo will say "undo successful" but nothing would reappear.
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reporter -
assigned issue to
I've started to fix this before Christmas. Still a long way to go, there are a lot of new and modified blocks and their properties have to be added to several files.
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assigned issue to
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cobblestone wall (139) and mossy cobblestone (139:1) do not agree with worldedit as a recognized block
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resolved so far:
redstone lamps turned on ID 124 do not apear when copy/cut/pasted alike wood steps (134, 135, 136) wood slabs (126, 126:1, 126:2, 126:3), sandstone stair (128), Emerald Block (133), Emerald ore (129), Ender chests (130), Tripwire hooks (131), tripwire (132), Anvils (145, 145:1, 145:2), Beacon (138), cobblestone fence (139, 139:1), wood button (143).
Using the SuperPick on the following stair items - sandstone stair (128), spruce wood stairs (134), birch wood stair (135), and jungle wood stair (136) - and executing //undo will say "undo successful" but nothing would reappear.
cobblestone wall (139) and mossy cobblestone (139:1) do not agree with worldedit as a recognized block
only tested with copy, paste, cut, rotate yet
tile entities still pose problems
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- changed status to resolved
Added v1.5 blocks and their behaviour. Everything but //flip should work correctly now.
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Everything aside from //flip and NBT related stuff, that is. Like tiles and chest content.
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Upside down stairs used to work last i checked, although rotation of them has been erratic.