Source

love / src / modules / graphics / opengl / ParticleSystem.cpp

Author Commit Message Labels Comments Date
vrld
Change particle system to accept an arbitrary number of colors and sizes to inerpolate. API changes: - ParticleSystem:setSize(min, max, var) -> ParticleSystem:setSizes(s0, ..., sN) !! ParticleSystem:setSize() drops variation parameter !! - ParticleSystem:setColor([color1], [color2]) -> ParticleSystem:setColor([color1], ..., [colorN])
Branches
minor
Bill Meltsner
bringing in the new year by changing every 2010 to 2011
rude
Fixed VS project files, and a bug where ParticleSystem::setSprite did not retain the new Image.
Bill Meltsner
replaced a few hardcoded radian->degree conversions with LOVE_TODEG
rude
Updated all dates to 2010.
ba...@bartbes.ath.cx
Several rad2deg conversions for glRotate
ba...@bartbes.ath.cx
Converted ParticleSystem to radians
bi...@Ixion
user can now manually set the offset for particle rotation
bi...@Ixion
particles now rotate around their center
rude
Reintegrated ParticleSystem.
rude
Initial Mercurial commit.