Anonymous committed 8fb5def

add a comment describing why/what we're doing here

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   get prefArray() {
+    /* get the list of engines from the prefs ui, this allows overlays to
+       add new engines to sync.  The id of the element needs to be the
+       registered name of the engine (e.g. engine.bookmarks). */
     let prefList = document.getElementById('weavePreferences');
     var prefArray = [];
     for (let i = 0; i < prefList.childNodes.length; ++i)