Create or move a cantrip to Divination

Issue #182 resolved
Marcloure created an issue

Divination doesn't have any cantrip, which makes it less appealing and advantageous to learn.

Comments (5)

  1. Wherf

    "Divination spells reveal information, whether in the form of secrets long forgotten, glimpses of the future, the locations of hidden things, the truth behind illusions, or visions of distant people or places." - I found two from dndbeyond, I'll put some general ideas afterward.

    https://www.dndbeyond.com/spells/3444-academic-anguish <--- Unsure about the damage amount, very amusing damaging cantrip. Really teaching your enemies something!

    https://www.dndbeyond.com/spells/14554-owners-visage <-- Weaker version of this spell could be fun. Maybe something that provides hints to where an item was originally crafted? For a dwarven hammer, "You feel the warmth of a furnace and distance clang of metal"

    Imprint Name: A cantrip with a casting time of 1 action. Allows you to put an invisible signature on an object. It can only be one to two words long. The name can be seen by anyone using this spell, Detect Magic or See Invisibility (Truesight as well of course). Using this spell you can name objects, leave brief codewords, and see other messages (e.g., naming weapons for friends, or leaving messages like the ones in Dark Souls. - I don't think an spell like this exists. Really only reading these messages is 'divination' though...

    Perspective Shift. Concentration spell, action to cast. Range of 20 ft. A lesser arcane eye. Allows the caster to shift their perspective to another location they can see within 20 ft. They cannot move the ward once cast, nor can they move their own body. Caster must choose the direction they want the ward to face before hand. The ward is not invisible. - Ideas: Any action breaks this spell. One way to make it stronger is to allow the casting of one spell before it fades. Allowing a caster to use a spell past a corner. - The ward could always be visible and mobile too. A spell equivalent to the Hyoi Pear from Legend of Zelda: Wind Waker.

    As a final idea, a divination cantrip similar to prestidigitation could exist. Instead of small magic tricks, cleaning, and creating small objects a divination cantrip could come up with obtuse fortunes (often unreliable) for the DM to create. The DM could even answer with one card from the main Tarot. They have a variety of interpretations. Other weak divination abilities could involve learning someone's favorite color or another irrelevant factoid, predicting the weather for the day, determining the time of day, or magnifying onto an object (e.i., magnifying glass, or microscope). There could be a spell that encompasses all these small things- would make it very fun to roleplay a researcher/tinkerer character!

  2. Mark Lenser repo owner

    https://www.dndbeyond.com/spells/3444-academic-anguish <--- Unsure about the damage amount, very amusing damaging cantrip. Really teaching your enemies something!

    I saw this one, but rejected it. I'm not understanding the point of the language. Is it just damage and some flavor of some random language added on? Seems very patched on the side in an attempt to make a flavorful damage cantrip.

    https://www.dndbeyond.com/spells/14554-owners-visage <-- Weaker version of this spell could be fun. Maybe something that provides hints to where an item was originally crafted? For a dwarven hammer, "You feel the warmth of a furnace and distance clang of metal"

    See Past Impressions in the Spirit theme.

    Imprint Name

    This isn't really divination as you say. I don't see the purpose of it besides in super niche cases where you leave secret messages, but then every secret group would have this cantrip and everyone could read everything making it pointless...

    Perspective Shift

    A similar spell was suggested on the thread (http://www.giantitp.com/forums/showsinglepost.php?p=23483785&postcount=436). My reply is fitting here as well: "Hmmm, this feels like getting a lot of the benefit of the 2 mana spell Clairvoyance without expending mana. I can see dungeon crawls slow to a snails pace so that the Diviner is looking ahead every 30 feet. Not such a good design in that regard imo."

    As a final idea, a divination cantrip similar to prestidigitation could exist. Instead of small magic tricks, cleaning, and creating small objects a divination cantrip could come up with obtuse fortunes (often unreliable) for the DM to create.

    Fortunes are part of the Fate theme.

    Other weak divination abilities could involve learning someone's favorite color or another irrelevant factoid, predicting the weather for the day, determining the time of day, or magnifying onto an object (e.i., magnifying glass, or microscope). There could be a spell that encompasses all these small things- would make it very fun to roleplay a researcher/tinkerer character!

    Not a bad idea, but this has to be really well made. Prestidigitation would be awful if it wasn't actually useful. This would have to be useful in ways where it is commonly used.

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