Commits

Author Commit Message Labels Comments Date
Michael Ludwig
Add decal color map support to the texture group
Michael Ludwig
Properly enable color attributes.
Michael Ludwig
Implement per-vertex coloring in renderer implementations.
Michael Ludwig
Add per-vertex color support to the FixedFunctionRenderer API.
Michael Ludwig
Use PBuffers in tests cases, onscreen contexts are broken for some reason with Newt and Windows.
Michael Ludwig
Fix thread interrupting on Windows interacting badly with AWT and LWJGL
Michael Ludwig
Implement NEWT onscreen surface to replace AWT's GLCanvas. This also includes improvements to the destruction cleanup code handling in the framework.
Michael Ludwig
Change winding on Rectangle
Michael Ludwig
Enable vsync on physics tests.
Michael Ludwig
Update tests to use new input API
Michael Ludwig
Update renderer package to use new and improved input API.
Michael Ludwig
Complete documentation of the logic package.
Michael Ludwig
Add documentation to much of the logic package.
Michael Ludwig
Simplify the input logic API by using static factory methods for predicates/conditions. Make the trigger adding api read slightly more fluently.
Michael Ludwig
Document and clean up core input interfaces.
Michael Ludwig
Add back in tests from screwed-up copy.
Michael Ludwig
Add a stub application and update all tests to use that.
Michael Ludwig
Make flush() non-blocking.
Michael Ludwig
Correct bugs in text layout width computation.
Michael Ludwig
Clean up text API
Michael Ludwig
Modify Geometry utility classes to hide implementation details and expose static factory methods.
Michael Ludwig
Implement a jittering collision algorithm that corrects the missed collisions uncovered by the GravityTest
Michael Ludwig
Reduce Vector3 allocations
Michael Ludwig
Rename GJK2/EPA2 classes to original GJK/EPA names
Michael Ludwig
Remove old GJK/EPA implementation in favor of new rewrite.
Michael Ludwig
Remove old debug messages and timing statements.
Michael Ludwig
Fix update logic in VBO driver.
Michael Ludwig
Fix all apparent remaining bugs in physics simulation, as well as a 2nd implementation of GJK/EPA that is cleaner.
Michael Ludwig
Correct bugs in de-duplication in intersection queries.
Michael Ludwig
Fix bug in constructors computing bounds from arrays and buffers.
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