Author Commit Message Labels Comments Date
Michael Ludwig avatarMichael Ludwig
Add various new render modes for the jogl renderer. Remove debugging statements from DDSTexture.
Michael Ludwig avatarMichael Ludwig
Make the texture loading more object-oriented and flexible.
Michael Ludwig avatarMichael Ludwig
Add TangentGenerator and improve View/Node handling.
Michael Ludwig avatarMichael Ludwig
Fix the all (or most) display list bugs, and fix the problems in the bound volumes.
Michael Ludwig avatarMichael Ludwig
Improve the Geometry interface, add compile(), and fix problems with fullsceen surfaces.
Michael Ludwig avatarMichael Ludwig
Michael Ludwig avatarMichael Ludwig
Michael Ludwig avatarMichael Ludwig
Add shapes and reorganize packages, add jar descriptions for release.
Michael Ludwig avatarMichael Ludwig
Add support for streams and urls to TextureIO, and move textures into a resource jar. Removed models, since they were outdated.
Michael Ludwig avatarMichael Ludwig
Fix keyboard focus in windows and refactor a lot of code into JoglOnscreenSurface.
Michael Ludwig avatarMichael Ludwig
Fix up tests and hack listeners.
Michael Ludwig avatarMichael Ludwig
Fix bugs with AxisAlignedBox, and a bad mistake with glFlush() being called in the main thread.
Michael Ludwig avatarMichael Ludwig
Greatly improve the layout algorithm for Text (better placement and should be more efficient). Also made some fixes to the text appearance, it works better with non-aa text.
Michael Ludwig avatarMichael Ludwig
Document the source code, and allow RectanglePacker and CharacterSheet to use NPOT dimensions (can quarter the texture size if supported!).
Michael Ludwig avatarMichael Ludwig
Implement the text support, which basically works. There will be minor changes later on.
Michael Ludwig avatarMichael Ludwig
Michael Ludwig avatarMichael Ludwig
Finish implementation of glsl drivers, and add a normal mapping test.
Michael Ludwig avatarMichael Ludwig
JoglFullscreenSurface actually changes the display mode now (but causes other problems).
Michael Ludwig avatarMichael Ludwig
Implement the model portion of the GLSL support.
Michael Ludwig avatarMichael Ludwig
Test fbos, switch to the GLEventListener paradigm and fix some bugs in StateSortingRenderQueue and Fog.
Michael Ludwig avatarMichael Ludwig
Implement the rest of texture converters.
Michael Ludwig avatarMichael Ludwig
Test texturing, and fix some bugs involving the TGA loader, as well as some event handling bugs in JoglOnscreenSurface.
Michael Ludwig avatarMichael Ludwig
Michael Ludwig avatarMichael Ludwig
Michael Ludwig avatarMichael Ludwig
Michael Ludwig avatarMichael Ludwig
Michael Ludwig avatarMichael Ludwig
Michael Ludwig avatarMichael Ludwig
Michael Ludwig avatarMichael Ludwig
Michael Ludwig avatarMichael Ludwig
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