Issue #26 resolved

Add support for new texture formats

Michael Ludwig avatarMichael Ludwig created an issue

Previous changes removed LUMINANCE and ALPHA texture formats, and added R, RG, DEPTH_STENCIL, and DEPTH_FLOAT.

R and RG need to be correctly handed across different OpenGL versions. DEPTH_STENCIL and DEPTH_FLOAT need to be supported when extensions, etc. are present. There might need to be special work done to integrate them with FBOs as well.

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