1. Michael Ludwig
  2. ferox
  3. Issues
Issue #5 resolved

Simplify Octree and implement Grid SpatialIndex's

Michael Ludwig
repo owner created an issue

The Octree does not need to support both dynamic and static graphs, and the dynamic seems to offer decent performance and lower memory usage.

A Grid will give us most benefits for a static octree. These assumptions are for scene objects, not something like a voxel or mesh octree, which will need to be a specialized structure.

Comments (6)

  1. Michael Ludwig reporter

    Octree and Quadtree have been implemented. They have been optimized to exist on top of a spatial hash, so there is no need for a pure grid/hash spatial index implementation.

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