Commits

Author Commit Message Labels Comments Date
Matthew Marshall
Fix build problems on Linux (Ubuntu 11.10)
Jason McKesson
Tut17: Scene system can now add textures.
Jason McKesson
Tut17: Full scene for double projection.
Jason McKesson
Tut17: Textured objects.
Jason McKesson
Tut17: Lighting works with real parameters. Still needs textures.
Jason McKesson
Tut17: Post projection transform done.
Jason McKesson
Removal of TinyXML from build, license, and documentation.
Jason McKesson
Mesh loader now uses RapidXML.
Jason McKesson
Start of removal of TinyXML.
Jason McKesson
Basic scene graph system is in place.
Jason McKesson
Code verified on Windows with Catalyst 12.1 drivers.
Jason McKesson
Graphics history copyediting.
Jason McKesson
Partial scene graph stuff.
Jason McKesson
A bit more toplogy.
Jason McKesson
New lRGB terminology.
Jason McKesson
Tut09: Mesh topology section done.
Jason McKesson
Improvements to the description of perspective projection.
Jason McKesson
Clarification of Tut00 based on user feedback.
Jason McKesson
Merged in trevorfancher/gltut (pull request #1)
Trevor Fancher
Image is below so change 'above' to 'below'.
Trevor Fancher
Remove confusing 'also'.
Trevor Fancher
Make document consistent with cpp file.
Trevor Fancher
No need to list functions twice
Trevor Fancher
Added missing parentheses
foo
Part intros have more text.
foo
Separate parts needed headers. This is fixed now.
foo
Split parts into individual files.
Jason McKesson
Shader detachment bug fix.
Jason McKesson
Clarification of things.
Jason McKesson
copyediting.
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