Commits

Author Commit Message Labels Comments Date
Matthew Marshall
Fixed bounding radius collisions being incorrect.
Matthew Marshall
Fixed a bug in collisions.rdc
Matthew Marshall
Fixed small docstring error.
Matthew Marshall
Some tweaks for 0.8.3 release.
Matthew Marshall
Added tag release 0.8.3 for changeset 8493dcb059c5
mmar...@wren
* Fixed Sprite.left (etc.) incorrectly applying independant axis scaling to absolute coords instead of rotated relative to the sprite.
Tags
release 0.8.3
mmar...@wren
Sprite.bounding_radius now reflects Sprite.scale
Matthew Marshall
Fixed a memory leak caused by an extra underscore at the end of __dealloc___.
Matthew Marshall
Changed version to 0.8.3-pre
Matthew Marshall
Fixed possible segfault.
mmar...@puma
updated changelog
mmar...@puma
Made circular anims print a warning.
mmar...@puma
Fixed some tests.
mmar...@puma
Work on fixing the circular anim segfault.
mmar...@puma
Fixed a condition where collision functions that use the RDC algorithm did not always report collisions between objects with exactly overlapping edges.
mmar...@puma
Optimized swizzle.
mmar...@puma
Added note to README.
mmar...@puma
Added tag release 0.8.2 for changeset 4931bc3fb155
mmar...@puma
Bumped version to 0.8.2
Tags
release 0.8.2
mmar...@puma
Removed fonts and vertexarrays modules.
mmar...@puma
Fixed to work with pyrex 0.9.8.5
Matthew Marshall
Fixed badly broken Quad.x and Quad.y properties and added tests for x, y, width, and height.
Matthew Marshall
Added index checks to Quad.__setitem__ and added support for negative indexes.
mmar...@swallow
I should *always* run tests before committing.
mmar...@swallow
Fixed stupid compilation errors.
mmar...@swallow
Changed version to 0.8.1
mmar...@swallow
Added docstring to aabb_collide_groups.
mmar...@swallow
Some cleanups to collision code.
mmar...@swallow
Small change to README.
Matthew Marshall
Added support for unary operators to anims.
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