id,type,text1,text2,text3,notes
swp_dram_luddic_path,SHIP,"Fanatics of the Luddic Path have made this ship their own, stripping out all unnecessary trimmings and transforming it into a haphazard vehicle of holy war. A significant portion of the fuel capacity is removed in favor of a prominent central turret.

A light tanker with enough fuel capacity to more than double the effective range of a small task force or convoy.",,,
swp_nebula_luddic_path,SHIP,"Fanatics of the Luddic Path have made this ship their own, stripping out all unnecessary trimmings and transforming it into a haphazard vehicle of holy war. A significant portion of the carrying capacity is removed in favor of a prominent central turret.

The voluminous but ungainly hull of the Huan-Gogel 430 ""Nebula"" does little to enhance the romance of interstellar travel but it does ensure a respectable passenger and cargo capacity for a ship of its class. Indeed, the Nebula has slowly come to dominate mid-tier passenger service since the muted reception of its first line of production.

The Nebula is equipped with a forward-facing shield to enhance the safety of passengers and extend the hull plating's maintenance schedule. And the Sector being what it is, several ballistic turrets and anti-missile all-band flare launchers have been mounted at fortuitous locations to assure paying passengers that their well-being is a top priority of the operator.",,,
,,,,,
swp_trebuchet,WEAPON,"A long-range guided missile with an unconventional gamma-pulse warhead. Inflicts EMP damage across a large area of effect.

The Trebuchet LRM is the natural answer to dealing with groups of small craft. With much of the missile's bulk taken up by its powerful vectored thrusters and deep fuel store, the Trebuchet is unsuitable for all but the largest housings. Despite its advantages, the Trebuchet is weak against many types of point defense.",Fire Support,,
swp_hornet,WEAPON,"A rack of average-yield swarming missiles designed to avoid point-defense systems and directional shields.

Hornet MRMs employ a drunken flight path intended to confuse and disrupt point defense systems, making them more viable against ships that aren't overloaded - unlike most other types of guided missile. The Hornet is highly effective against smaller craft but can't easily crack the unsoftened armor of large warships.

In order to conserve fuel, Hornets will not exhibit swarming behavior until they are within the general proximity of the target.",Assault,,
swp_tornado,WEAPON,"A launching system that fires volleys of four average-yield swarming missiles designed to avoid point-defense systems and directional shields.

Hornet MRMs employ a drunken flight path intended to confuse and disrupt point defense systems, making them more viable against ships that aren't overloaded - unlike most other types of guided missile. The Hornet is highly effective against smaller craft but can't easily crack the unsoftened armor of large warships.

In order to conserve fuel, Hornets will not exhibit swarming behavior until they are within the general proximity of the target.",Assault,,
swp_inferno,WEAPON,"These MIRVs each containin a number of swarming missiles. Designed to surround and destroy smaller targets, such as fighters and frigates.

The Inferno MIRV is essentially an armored delivery system for the cluster of 127mm ""Swarmer"" missiles held within, extending their range and durability. What it lacks in finesse it makes up for in effectiveness due to the overwhelming torrent of missiles it focuses onto each fighter. Very few fighter craft can survive the onslaught generated by even a single Inferno.",Anti-Fighter,,
swp_lightninggun,WEAPON,"A long range tactical weapon that trades flux efficiency for unmatched accuracy. Cannot be dodged.

The T-100 Electron Discharge Cannon, or the ""Lightning Gun"" as it is more widely known, operates through poorly-understood quantum principles to near-instantaneously transmit energy to the target - usually to destructive effect. Unlike beam weapons, however, the Lightning Gun generates hard flux upon impact with shields.",Close Support,,
swp_redeemer,WEAPON,"An integrated launcher and assembler for a unique MIRV-style LRM. The main warhead deals torpedo-grade damage, but the chassis also houses a cluster of support missiles designed to soften the target just prior to impact.

An old LRM design, the Redeemer is far too bulky to be practical as a modularized blueprint. As a result, this weapon is presently found only on the Cathedral. According to legend, the Redeemer was responsible for defeating the aggressors of an Old Earth civil war, eons ago.",Fire Support,,
swp_reliant,WEAPON,"This weapon fires a stream of high-velocity slugs. Tuned for accuracy and cheapness at the cost of almost everything else.

The Reliant Heavy Machine Gun is adapted from surface-based repeating cannons. Its name is something of a sarcastic misnomer; the Reliant is widely recognized as the weakest warship-grade weapon in use today. As a result, it is usually employed only by civilians and desperate captains with no other option to turn to.",Point Defense,,
swp_contender,WEAPON,"A high-caliber anti-armor weapon. Sacrifices sustained firepower for excellent armor penetration.

The Contender Cannon is a very simple weapon that fires the largest shell that can be feasibly operated on a small weapon chassis. As a result, a considerable amount of time must be spent between rounds to allow the chamber to cool down.",Close Support,,
swp_flaregun,WEAPON,"Launches flares that distract the guidance systems of incoming missiles and PD weapons. Any missile hitting a flare will be destroyed.

The Flare Gun is a modular version of the flare launcher built into some hull blueprints.",Point Defense,,
swp_ionblaster,WEAPON,"Fires a coherent cluster of phasic-ion particles in a single shot, with a long cooldown period. Deals very heavy EMP damage on impact.

The Heavy Ion Blaster uses a cumbersome, high-maintenance internal flux capacitor bank to build up a tremendous charge before firing. After release, the weapon must vent its internal flux stores to become ready for the next shot.",Strike,,
swp_iontorpedo,WEAPON,"A rack of torpedoes designed to force an incredible amount of disruptive energy through the target's reactor and subsystems. Deals immense EMP damage on impact.

Ion Torpedoes are a niche weapon with an esoteric shaped-ion warhead that was developed just before the Collapse. This weapon exploits Domain hull design philosophy to deliberately flood the target's flux conduits with energy, which can result in a premature overload. Even if the target's reactor survives, the residual EMP damage is tremendous.",Strike,,
swp_plasmaflame,WEAPON,"This weapon sprays plasma in a coherent stream, resembling a gout of fire. Poor range, but excellent damage efficiency against most targets.

The Plasma Flamer is a glorified cutting torch, scaled up to capital-grade power. While not terribly effective against heavily-armored targets, this weapon does very well against shields and smaller craft - provided that the target is within its very limited range. Mostly notable for being a ballistic-pattern weapon capable of dealing energy-type damage.",Assault,,
swp_tripleflak,WEAPON,"Larger and more powerful than the smaller flak weapons. Capable of destroying swarms of missiles, knocking out torpedoes, and splashing concentrated groups of fighters.

The Aegis Flak Cannon is usually compared against the Paladin PD System, often to its detriment. While the Paladin is certainly the best point defense system around, the Aegis is far easier to mount and doesn't require a rare large energy-pattern slot.",Point Defense,,
swp_lightphaselance,WEAPON,"A scaled-down Phase Lance. Like its older brother, the Light Phase Lance has a sharp kick, quickly burning through armor and hull on a direct hit.",Assault,,
swp_microblaster,WEAPON,"The cheap mass-production variant of the Heavy Blaster, fitted onto a standard PD housing. Cheap, compact, and painfully weak.",Assault,,
swp_microblaster_array,WEAPON,The continuous-fire variant of the Mini-Blaster. A cheap PD-capable weapon.,Assault,,
swp_excelsiorcannon,WEAPON,"This unusual weapon channels flux directly from the ship's reactor, draining flux for deadly effect. Becomes more powerful with a greater flux level.

Developed specifically for the Excelsior-class phase frigate, the Flux Shunt Cannon is an advanced flux management device, weaponizing the principles by which most ships' flux venting procedures operate. Rather than harmlessly dispersing flux through space, the flux is sent directly through a quantum manifold, producing a powerful bolt of energy for what amounts to a negative flux cost.",Assault,,
swp_flareburst,WEAPON,"Carries flare-loaded missiles that seek and detonate near enemy missiles. Scrambles guidance systems and interdicts large groups of missiles at once.

The Flare Burst MRM carries a large payload of active flares that independently seek and destroy missiles. While this weapon is quite effective in its point defense role, it is most known for its spectacular detonation, which evokes fond childhood memories of fireworks and light shows.",Point Defense,,
swp_gungnir,WEAPON,"Built into the Vindicator-class chassis, the Gungnir Cannon is a heavy artillery piece capable of shelling distant targets. Gungnir shells contain self-propelled scattershot, blanketing the target area with ordnance.

Gungnir shells are notably very large, eclipsing even the Hellbore in pure mass. A sophisticated shock absorption system transfers a significant portion of the backblast force into the barrel itself, which slides back along an inertial dampener track well into the ship's hull. As a result, the firing assembly and barrel are designed specifically to fit into the Vindicator's hull.",Fire Support,,
swp_gungnir_r,WEAPON,"Built into the Vindicator-class chassis, the Gungnir Cannon is a heavy artillery piece capable of shelling distant targets. Gungnir shells contain self-propelled scattershot, blanketing the target area with ordnance.

Gungnir shells are notably very large, eclipsing even the Hellbore in pure mass. A sophisticated shock absorption system transfers a significant portion of the backblast force into the barrel itself, which slides back along an inertial dampener track well into the ship's hull. As a result, the firing assembly and barrel are designed specifically to fit into the Vindicator's hull.",Fire Support,,
swp_klutotekhnes,WEAPON,"Large and powerful, this weapon can tear through the armor of even the largest vessels by raining upon them with a hail of high-explosive shells.

The Klutotekhnes Assault Gun predates the ubiquitous Hephaestus, the triple-barreled weapon displaying significantly greater firepower and ammunition capacity than its twin-barreled brother. Unfortunately, the Hephaestus variant became so much more popular - due to its much greater reliability and reduced complexity - that the Klutotekhnes survives today only as a permanent fixture of the Victory-class.",Assault,,
swp_boss_camoturret,WEAPON,"This turret appears to be a slimmed-down, camoflaged version of the Mjolnir Cannon. The camoflage paint, unfortunately, does nothing useful in the vastness of space.",Assault,,
swp_boss_canistercannon,WEAPON,"An enormous cannon intended for launching spore canisters to planetary surfaces, this weapon is designed to be reconfigured for combat duties.",Fire Support,,
swp_boss_roycocannon,WEAPON,"This unusual weapon channels flux directly from the ship's reactor, draining flux for deadly effect. Becomes more powerful with a greater flux level.
",Assault,,
swp_revenant,SHIP,"Built around a cutting-edge time alteration device and a single primary weapon slot, the Revenant phase destroyer is as potent and versatile as it is rare and expensive. Capable of making short time-hops through p-space.

The Revenant-class truly excels at lightning-fast hit-and-run sorties. The deadly combination of phasic time alteration and the Chrono Boost system allows for unprecedented combat maneuvers and devastating strike tactics, prompting inexperienced captains to over-commit and meet an early demise. Officer selection is particularly critical.",,,
swp_cathedral,SHIP,"This eminent behemoth defies classification, more akin to a mobile station than a starship. The Cathedral is capable of overseeing operations for an entire battlegroup or singlehandedly undertaking deep-space colonization missions.

The Cathedral was originally known as the Explorer-class by the Domain Explorarium, a heavily-armed hubship designed to guarantee the success of new colonies. Soon after the Collapse, the remaining Explorers were quickly seized by militants on behalf of the early Church of Galactic Redemption. Each extant Cathedral is thought to be an original from this time period, kept in operation all this time as a sort of military guarantee; not only are they powerful combat flagships in their own right, each Cathedral is capable of launching an exodus into deep space, should the need arise.",,,
swp_vanguard,SHIP,"The Vanguard-class destroyer offers a specialist role in combat, usually determined by the choice of weapon installed on its large spinal mount.
 Takes advantage of an integrated ammo-injection system to make the most of its primary armament.

The Vanguard is often contrasted with the Enforcer; lacking the heavy armor and omnidirectional heavy ordnance of its common cousin, the Vanguard focuses more on engaging a single target. For this reason, it is not uncommon to see Vanguard captains taking on much larger ships, aided by the range and potency of heavy ballistic weapons. Outside of this niche, the Vanguard has trouble dealing with more than one target and is easily flanked, and it lacks the ability to deal with sustained pressure from a larger warship.",,,
swp_archer,SHIP,"The Archer is an all-purpose missile destroyer, ideal for combat support roles due to its deep ordnance reserves and respectable direct-fire capabilities.

The Archer-class is designed to be used in conjunction with its contemporaries, such as the Hammerhead and the Eagle. While those common hulls are adept at putting on sustained pressure, the Archer makes for an excellent opportunistic strike vessel, a close support combatant, or a fire support platform.",,,
swp_zenith,SHIP,"Rarely seen, the Zenith represents the pinnacle of Domain ""high tech"" design - a veritable powerhouse capable of outlasting and overpowering just about anything in front of it. Vulnerable to flanking.

Beware the Zenith's inability to disengage. Novice Zenith captains often overcommit and become surrounded, which can spell doom even for this hardy heavy cruiser.",,,
swp_vulture,SHIP,"A fast cruiser with a balanced layout consisting of each type of weapon slot. With wide firing arcs and good missile coverage, the Vulture does well in support roles and is notably difficult to pin down. Comes with a non-replenishing complement of small PD drones.

The Vulture-class is a distant offshoot of the Heron design, as evidenced by the vestigial drone bay - once the spacious flight decks of its carrier cousin. Common tactics involve circling at stand-off distances, unloading missiles and long-range batteries while heavier ships engage directly. The Vulture is usually at a distinct disadvantage at close range once its PD drones are depleted.",,,
swp_archon,SHIP,"The Archon is a transitional destroyer design that combines speed, durability, and heavy firepower. Excels in fleet engagements and duels alike, but suffers from near-nonexistent rear defenses.",,,
swp_arachne,SHIP,"An atypical hull with state-of-the-art combat sensors and targeting systems, the Arachne combines frigate-grade weapons with capital-grade range. Heavily shielded and impossible to flank, the Arachne lives and dies by its range advantage; in a close-quarters battle, it has few options.",,,
swp_excelsior,SHIP,"The Excelsior is a very late Domain design, never properly finished. An incredible display of hubris, this ship flips every convention of space warfare on its head and is nearly impossible to pilot. However, if it can be mastered, the Excelsior is a lightning-fast force to be reckoned with. Naturally, is it also expensive and unreliable.

The Excelsior-class phase corvette was still under development at the time of the Collapse, so it was never fully equipped. Several corporations pooled resources soon after the Collapse to bring a few blueprints into circulation, but this hull is still decidedly skeletal. Despite this, the Excelsior is an awe-inspiring menace in the hands of a pilot crazy enough to make it work.",,,
swp_alastor,SHIP,"Sometimes called the ""Baby Eagle"", the Alastor is an all-rounder frigate capable of handling itself in almost any situation. Falls short of more specialized frigates in their respective fortes.

The Alastor-class frigate was probably designed to fill out small patrols in much the same way that Eagles fill out heavy patrols. This tough-but-maneuverable hull lacks in overall offensive capability, but does well in groups, making it ideal for when a straightforward, reliable frigate is required for general duties.

Some captains swear by the Alastor, claiming marvelous feats of bravado enabled by the small frigate, but such descriptions are surely idealistic and not representative of real-world performance characteristics.",,,
swp_circe,SHIP,"A high-end armed freighter. The Circe is widely considered the premier combat freighter of the Persean Sector, reserved for only the wealthiest of merchants dealing in the most valuable of goods.

The Circe is thought to have been designed as an armed personnel vessel, as evidenced by its spacious cabins and luxorious crew suites. After production, most of these berthings are stripped out in favor of additional cargo capacity.",,,
swp_sunder_u,SHIP,"This rare variant of the Sunder belongs to the ""high tech"" design philosophy. Generally considered to be the superior - and more recent - iteration, it is identified with a ""U"" tag, meaning ""upgraded"" or ""ultra"".

A technologically advanced yet fragile destroyer designed to provide additional firepower in fleet actions rather than serve on independent patrols. It has powerful shield emitters and energy weapons but is vulnerable to strike craft.","This rare variant of the Sunder belongs to the ""high tech"" design philosophy. Generally considered to be the superior - and more recent - iteration, it is identified with a ""U"" tag, meaning ""upgraded"" or ""ultra"".

A technologically advanced yet fragile destroyer designed to provide additional firepower in fleet actions rather than serve on independent patrols. It has powerful shield emitters and energy weapons but is vulnerable to strike craft.",,
swp_albatross,SHIP,"Purpose-built for fleet escort duties, the Albatross is a hardy-but-flexible destroyer that services flak drones to defend against missiles and small craft.

Records indicate that the Albatross-class was not a popular chassis. This late-blooming design only recently found its place in the Persean Sector due to the overwhelming prevalence of conflict in these trying times.",,,
swp_vindicator,SHIP,"The Vindicator is a heavy support cruiser, owing to its built-in targeting systems, purpose-designed long range cannon, and heavy missile capabilities.

Oddly, the Vindicator blueprint commonly available today is actually a modification of the original design, probably made late in the Domain's history. Upon cursory inspection, it is clear that the original designers intended for the ship to wield two Gungnir Cannons. However, one of them has since been removed from the blueprint, in favor of mounting a modern large missile module and rapid loading system.",,,
swp_vindicator_o,SHIP,"The original Vindicator, designated with the tag ""S"" or ""stock"", lacks the missile capabilities of the more common variant. In return, it sports unmatched long range firepower, thanks to a pair of Gungnir Cannons and an accelerated ammo feeder system.

The Vindicator is a heavy support cruiser, owing to its built-in targeting systems and purpose-designed long range cannons.","The original Vindicator, designated with the tag ""S"" or ""stock"", lacks the missile capabilities of the more common variant. In return, it sports unmatched long range firepower, thanks to a pair of Gungnir Cannons and an accelerated ammo feeder system.

The Vindicator is a heavy support cruiser, owing to its built-in targeting systems and purpose-designed long range cannons.",,
swp_punisher,SHIP,"The Punisher mixes massive, interlocking armor belts with an enormous network of thrusters, granting both mobility and durability to this unorthodox - but formidable - light cruiser.",,,
swp_victory,SHIP,"The Victory-class battleship was designed as a direct competitor for the Onslaught. Though it never obtained great fame, the Victory is still valued for its unmatched raw firepower. A terrifying menace when deployed correctly.

Though the Victory has firepower exceeding even a Paragon or Onslaught, it lacks the Onslaught's immense armor layering and the Paragon's fortress shield. This has given the Victory a well-deserved reputation as the sector's most fragile battleship.",,,
swp_beholder,SHIP,"Eschewing mobility in favor of heavy armor and a specialized drone-servicing bay, the Beholder augments its firepower with a quadruplet of all-purpose laser drones. Extremely effective at eliminating missiles and small craft in a wide zone, but also useful in traditional close support roles.

Few know exactly how the Ray drones were developed, but they are a definitely a derivative variant of Terminator drones. Rather than being free-roaming hunter-killer units, Ray drones are more like floating turrets, effective against larger ships in addition to small craft. The price, unfortunately, is that the AI capabilities are dramatically reduced; Ray drones are fixed in formation with the mothership.",,,
swp_chronos,SHIP,"The Chronos is an unconventional battlecruiser, relying more on finesse than brute force. Excellent mobility (for its size) and a time acceleration system allows this ship to perform maneuvers and concentrate firepower like no other... but only in quick bursts. The rest of the time, far-field electronics jamming equipment and advanced quant-op units augment the Chronos' fleet support capabilities.

The Chronos has a bizarre hull layout  - likely a compromise to permit the capital-grade Temporal Shell to be installed - which offers certain distinct advantages and disadvantages; weapon outfitting is quite limited for this battlecruiser, but thrust vectoring is maximized to permit tight turns.",,,
swp_hecate,SHIP,"The nimble Hecate corvette is not quite small enough to be produced directly by fighter manufactories, but it is regardless one of the fastest and most compact frigate hulls available today. Hecate tactics rely on making the best possible use of its limited weapons capabilities - it is normally incapable of outgunning any other warship.",,,
swp_nautilus,SHIP,"A common hullframe, the Nautilus is best described as a more expensive Hound. Widely available, reasonably combat-capable, and surprisingly comfortable to sleep in.",,,
swp_vortex,SHIP,"The Vortex is a rare light carrier with battlecarrier capabilities. Adept at deploying swift, brutal strikes, thanks to the ability to wrap itself and its accompanying fighter craft in a temporal field. Loses much of its bite when its system is recharging.",,,
swp_striker,SHIP,"Favored by the bold, the Striker is a cheap light destroyer with a basic array of forward-facing weapons. Typically seen as a more accessible alternative to the Shrike, making it popular with the Luddic Church. Factory specifications are notoriously lax, making the Striker an ideal specimen for certain safety overrides...

The Striker actually began its life as an unarmed exploration hull, filled to the brim with sensors, spacious cargo holds and some of the most advanced propulsion systems. The cycles have not been kind to its design, however, and the Striker seen today is laden with armor and standard weapon hardpoints. Little more than an armed rocket, this modernized Striker has found a new life within the tumultuous climate of the Persean Sector.",,,
swp_eos,SHIP,"Thought to be a downsized Astral variant, the Eos-class is a true behemoth of a carrier. Fitting as much deck space as a Legion despite its cruiser size classification, the Eos grants capital-class fighter projection to fleets that can't field larger vessels. Efficient, considering its strike potential and advanced systems, but lacks much auxiliary firepower beyond its flight decks.

The Eos-class carrier makes a number of sacrifices to fit so many flight decks on a small, efficient frame. Chief among these is the lack of thrusting power, awarding the ship its well-earned reputation for sluggishness. Apparently, the designers focused all efforts on tuning travel drive performance, leaving in-combat engine capabilities by the wayside.

Another major problem is the miniaturized reactor, which - while fairly reliable and easy-to-replace - lacks adequate flux vent space. Aftermarket modifications can more than double the Eos' reactor performance, albeit at a cost.

Finally, the Eos-class comes standard with what can be described as ""modest"" capacitor banks. Late-epoch ultra-efficient shield tech keeps this from being a fatal flaw, but heavy weapons can quickly run the Eos dry.",,,
swp_shimmer,SHIP,"A remnant of the autonomous AI fleets developed by the TriTachyon Corporation. Illegal under Domain (and Hegemony) law, and an abomination to the Church of Galactic Redemption, the First AI War saw these creations purged from the Sector. At least that is how the official histories tell it.

The feared Shimmer carrier is able to deploy four wings of drone fighters in combat. The Shimmer's weapon loadout is light but flexible, able to be configured for added point-defense protection or for punishing missile volleys.",,,
swp_wall,SHIP,"Although automated machines of war were forbidden in core Domain space, war drones were quietly employed outside of officially incorporated volume. Frontier garrisons were often bolstered by drone ships, and they were deployed liberally against rebellious worlds to tip the terrible balance of attrition, setting the industrial might of the Domain versus the lives of 'freedom fighters'.

Rarely seen, the Wall is an amalgamation of lesser automated hulls - typically Rampart modules - that serves to form an indomiatable bulwark against the Domain's foes. The Wall is more a deterrent than a ship-of-the-line, adept at crushing everything directly in front of it. Due to its haphazard construction, the Wall can be broken into pieces and remain operational; up to three distinct AI cores can be found on a single Wall. No manufactory was ever configured to produce this Frankenstein's monster; how it came into being is a complete mystery.",,,
swp_solar,SHIP,"The TriTachyon Corporation officially denies the existence of the Solar battlecarrier, a somewhat paradoxical claim given the fact that ""Solar"" is a TriTachyon registered trademark. Thought to be a battlestation design that was scrapped after the start of the First AI War, deep-space explorers more recently reported sightings of enormous automated combat vessels, each boasting several flight decks and an unmatched arsenal of weapon systems arrayed across a wide hull.",,,
swp_hexblade,SHIP,"The Hexblade-class heavy fighter is a straightforward gunboat, trading speed for strong shields, a tough frame, and a withering array of weapons. While ineffective against tough armor, the Hexblade shreds lighter targets.",,,
swp_partisan,SHIP,"A physically large and imposing fighter, the Partisan defies expectations by acting as a slow escort-oriented interceptor, adept at chewing through other fighters. Its usefulness quickly drops off against larger ships.",,,
swp_drake,SHIP,"Dangerous against all types of targets, the Drake-class assault interceptor epitomizes the ""a good offense is a good defense"" doctrine. Fast, powerful, and fragile, this so-called ""Super Talon"" is used to take down the threat before it arrives, whether that threat is a fighter, bomber, mine, or missile.",,,
swp_falx,SHIP,"Self-sufficient and deadly, the Falx super interceptor is adept at precision strikes on frigates and larger fighter craft. Specifically equipped to overcome shields and rip through light armor, no fighter is safe from the Falx. Unlike most fighters of its era, this craft is unshielded.",,,
swp_drone_assault,SHIP,"A basic pulse laser-equipped attack drone, notable for the miniature shield generator it employs. EM radiation from the shield generator creates interference, limiting this drone's useful operational range.",,,
swp_flakdrone,SHIP,"A heavy defense drone armed with a flak cannon. When operated by a dedicated control hub such as the Albatross-class escort destroyer, flak drones can bolster allied defenses in a wide area.",,,
swp_sensorarray,SHIP_SYSTEM,A high-powered sensors package can be activated to greatly increase sensor and weapon range. Generates constant flux when in use.,Special,Greatly increases sensor and weapon range. Generates constant flux.,
swp_excelsiorphase,SHIP_SYSTEM,"The ship tears into p-space using an unusual and exotic technique. Unlike other systems, the Phase Drive requires flux to operate, draining any built-up flux to achieve extreme speeds and repair shipboard components.",Defensive/Movement,"The ship tears into p-space to gain extreme speed and ship regeneration. Unlike other systems, the Phase Drive drains flux and is more effective at higher flux levels.",
swp_phaseshuntdrive,SHIP_SYSTEM,"This system shunts away nearby objects into p-space, shedding them from the observable universe. Generates flux for each projectile shunted.",Defensive,"Shunts away nearby objects into p-space, removing them from the universe. Generates flux for each projectile shunted.",
swp_punisherjets,SHIP_SYSTEM,"Activates hot-burning burst jets, providing a major speed boost and maneuverability improvement. The system must be allowed to cool down if used too often. The ship cannot slow down or stop while the system is active.",Movement,Propels the ship forward and greatly increases maneuverability. Ship cannot decelerate or stop.,
swp_drone_sensorx1,SHIP_SYSTEM,Deploys a drone whose on-board sensors improve the ship's weapon and sensor range. The drone is also armed with an ion cannon.,Drone (high tech),Deploys a drone that improve the ship's weapon and sensor range. The drone is also armed with an ion cannon.,
swp_drone_ray,SHIP_SYSTEM,Deploys four drones designed to fly in strict formation with the host ship. Each drone is armed with a tactical laser and carries a burst point-defense beam for defense. Comes with a mini-factory to replenish losses.,Drones (weapon),Deploys four weapon drones in fixed formation. Each drone is armed with a supercharged tactical laser. Slowly regenerates lost drones.,
swp_victoryjets,SHIP_SYSTEM,"Activates a hot-burning drive system, providing a major speed boost at the cost of maneuverability. The ship cannot slow down or stop while the system is active.",Movement,Propels the ship forward and decreases maneuverability. Ship cannot decelerate or stop.,
swp_phaseteleportervortex,SHIP_SYSTEM,The ship instantly teleports to any desired nearby location. This system has a longer cooldown than the normal Phase Teleporter.,Movement,The ship instantly teleports to any desired nearby location. Longer cooldown than the normal Phase Teleporter.,
swp_chronoboost,SHIP_SYSTEM,"Rapidly speeds up the flow of time on board the ship. Generates a significant amount of flux when used. Reacts violently in p-space, creating strange side-effects and a time-skip effect.",Special,Rapidly speeds up the flow of time on board the ship. Time skips forward while phased.,
swp_timeaccelerator,SHIP_SYSTEM,"Quickly speeds up the flow of time on board the ship, for a short duration. Generates a significant amount of flux when used.",Special,"Quickly speeds up the flow of time on board the ship, for a short duration.",
swp_timefield,SHIP_SYSTEM,"Quickly speeds up the flow of time on board the ship, for a short duration. Fighter launched from this ship are also affected by the time acceleration. Generates a significant amount of flux when used.",Special,"Quickly speeds up the flow of time on board the ship and its fighters, for a short duration.",
swp_invocation,SHIP_SYSTEM,"Greatly increases rate of fire for a short burst, but disables shields.",Offensive,"Greatly increases rate of fire for a short burst, but disables shields.",
swp_pddrones,SHIP_SYSTEM,Deploys several laser-armed defensive drones. The drones can be ordered to closely guard the ship or roam freely around it.,Drones (high tech),Deploys several laser-armed defensive drones.,
swp_ammoloader,SHIP_SYSTEM,Additional servos and ordnance conveyors allow the ship to quickly reload ballistic weapons. Activating the system generates significant flux.,Offensive,Reloads all ballistic weapons quickly. Generates flux when used.,
swp_mine_strike_lt,SHIP_SYSTEM,Teleports a phase mine to the target area. The mine will slowly track nearby enemy ships and explodes a few seconds after its proximity trigger is activated.,Offensive,Teleports a proximity mine to the target area.,
,,,,,
swp_arcade_superjet,SHIP_SYSTEM,"Gives the ship a sudden burst of speed, dodging projectiles.",Movement,"Gives the ship a sudden burst of speed, dodging projectiles.",
swp_arcade_faerievortex,SHIP_SYSTEM,"Absorbs all nearby projectiles, recovering hull, then unleashes a blast proportional to the amount absorbed. Generates flux.",Defensive/Offensive,"Absorbs all nearby projectiles, recovering hull, then unleashes a blast proportional to the amount absorbed. Generates flux.",
swp_arcade_faeriedisplacer,SHIP_SYSTEM,Teleports the ship far forward. Generates flux.,Movement,Teleports the ship far forward. Generates flux.,
swp_arcade_shieldbreaker,SHIP_SYSTEM,"Overloads shield systems of all nearby ships, or does massive EMP damage to unshielded ships. Generates flux.",Offensive,"Overloads shield systems of all nearby ships, or does massive EMP damage to unshielded ships. Generates flux.",
swp_arcade_phasetunneler,SHIP_SYSTEM,"The ship instantly teleports to any desired nearby location, dealing damage on arrival. Generates flux.",Movement,"The ship instantly teleports to any desired nearby location, dealing damage on arrival. Generates flux.",
swp_arcade_forceburst,SHIP_SYSTEM,Repels all nearby objects in a powerful burst. Generates flux.,Defensive,Repels all nearby objects in a powerful burst. Generates flux.,
swp_arcade_forceimpeder,SHIP_SYSTEM,Halts all movement in a large radius. Generates significant flux.,Defensive/Offensive,Halts all movement in a large radius. Generates significant flux.,
swp_arcade_cristariumdrones,SHIP_SYSTEM,Deploys ten Prism drones armed with powerful beam weapons. The mothership cannot operate at its full power while the drones are operational.,Drones (crystal),Deploys ten Prism drones armed with powerful beam weapons. The mothership cannot operate at its full power while the drones are operational.,
swp_arcade_prismaticray,SHIP_SYSTEM,"Absorbs all nearby projectiles, then unleashes a blast proportional to the amount absorbed. Generates flux.",Defensive/Offensive,"Absorbs all nearby projectiles, then unleashes a blast proportional to the amount absorbed. Generates flux.",
swp_arcade_sonido,SHIP_SYSTEM,"Teleports the ship a short distance, but can be used rapidly. Generates flux.",Movement,"Teleports the ship a short distance, but can be used rapidly. Generates flux.",
swp_arcade_omegadrive,SHIP_SYSTEM,DATA EXPUNGED,Offensive/Defensive,DATA EXPUNGED,
swp_arcade_wraithii,WEAPON,A weak but economical pulsed weapon that is best used in large quantities.,Assault,,
swp_arcade_megapulse,WEAPON,A tremendously powerful homing pulse weapon capable of annihilating frigates in a single strike.,Fire Support,,
swp_arcade_zerobeam,WEAPON,An extremely powerful beam weapon capable of shredding even the largest ships with ease.,Assault,,
swp_arcade_zerocannon,WEAPON,A powerful homing energy weapon used for destroying smaller targets with precision.,Assault,,
swp_arcade_zeroannihilator,WEAPON,This incredible weapon fires a withering onslaught of pulses in every direction.,Fire Support,,
swp_arcade_empbomb,WEAPON,"Unleashes an extremely powerful EMP blast, overloading all ships in a wide area.",Powerup,,
swp_arcade_godmode,WEAPON,"Sheathes the Helios in an impenetrable force field, shedding flux and stopping all incoming damage for ten seconds.",Powerup,,
swp_arcade_superhyperion,SHIP,CLASSIFIED,,,
swp_arcade_oberon,SHIP,CLASSIFIED,,,
swp_arcade_ultron,SHIP,CLASSIFIED,,,
swp_arcade_zeus,SHIP,CLASSIFIED,,,
swp_arcade_ezekiel,SHIP,CLASSIFIED,,,
swp_arcade_cristarium,SHIP,CLASSIFIED,,,
swp_arcade_zero,SHIP,CLASSIFIED,,,
swp_arcade_superzero,SHIP,CLASSIFIED,,,
swp_arcade_hyperzero,SHIP,CLASSIFIED,,,
,,,,,
swp_boss_hammerhead,SHIP,"Most ships are modified beyond the base design spec, specializing in a particular role or just squeezing some extra performance out of a hull. On rare occasion, a ship will undergo radical modifications to become a so-called Mod-ship, bearing unique characteristics and heightened capabilities. These Mod-ships often gain reputations unto their own, becoming coveted prizes for the Sector's elite.

This modified Hammerhead-class, jokingly dubbed the Phillipshead, is actually the result of combining two Hammerheads into one ship. A dual flux core system powers an impressive array of weapons, alleviating concerns about the original ship's lack of firepower. On top of that, the Phillipshead sports a much thicker layer of armor.","This modified Hammerhead-class, jokingly dubbed the Phillipshead, is actually the result of combining two Hammerheads into one ship. A dual flux core system powers an impressive array of weapons, alleviating concerns about the original ship's lack of firepower. On top of that, the Phillipshead sports a much thicker layer of armor.",,
swp_boss_sunder,SHIP,"Most ships are modified beyond the base design spec, specializing in a particular role or just squeezing some extra performance out of a hull. On rare occasion, a ship will undergo radical modifications to become a so-called Mod-ship, bearing unique characteristics and heightened capabilities. These Mod-ships often gain reputations unto their own, becoming coveted prizes for the Sector's elite.

As the story goes, an enterprising starship engineer aboard a Sunder-class destroyer became the sole survivor of a battle after both fleets completely annihilated each other. Trapped aboard a disabled ship with no chance of rescue, she managed to get the burn drives back up and running on her own and crawled back to port. Having inherited the credit funds of both fleets in her ill-fated battle, she opted to fully overhaul the ship that saved her life, rearranging compromised systems and optimizing the damaged superstructure. The result is the Fracture, a modified Sunder-class that features improved performance across the board, rearranged mounts, and heavy missile launchers.","The Fracture is a modified Sunder-class that features improved performance across the board, rearranged mounts, and heavy missile launchers.",,
swp_boss_tarsus,SHIP,"Most ships are modified beyond the base design spec, specializing in a particular role or just squeezing some extra performance out of a hull. On rare occasion, a ship will undergo radical modifications to become a so-called Mod-ship, bearing unique characteristics and heightened capabilities. These Mod-ships often gain reputations unto their own, becoming coveted prizes for the Sector's elite.

A disgruntled fleet commander, having lost too many convoys to pirate raids, started self-modifying the Tarsus-class freighters in his convoys. Thus, the Carpal was born: it may be hard to maintain, but at least the pirates who come knocking will leave plenty of supplies to salvage.","A disgruntled fleet commander, having lost too many convoys to pirate raids, started self-modifying the Tarsus-class freighters in his convoys. Thus, the Carpal was born: it may be hard to maintain, but at least the pirates who come knocking will leave plenty of supplies to salvage.",,
swp_boss_medusa,SHIP,"Most ships are modified beyond the base design spec, specializing in a particular role or just squeezing some extra performance out of a hull. On rare occasion, a ship will undergo radical modifications to become a so-called Mod-ship, bearing unique characteristics and heightened capabilities. These Mod-ships often gain reputations unto their own, becoming coveted prizes for the Sector's elite.

An iterative upgrade upon the Medusa-class destroyer, the Gorgon has had its flux core and thrusters upgraded time and time again, eventually resulting in the ship known today: a starfaring monster with top-notch speed, defense, and offense.","An iterative upgrade upon the Medusa-class destroyer, the Gorgon has had its flux core and thrusters upgraded time and time again, eventually resulting in the ship known today: a starfaring monster with top-notch speed, defense, and offense.",,
swp_boss_mule,SHIP,"Most ships are modified beyond the base design spec, specializing in a particular role or just squeezing some extra performance out of a hull. On rare occasion, a ship will undergo radical modifications to become a so-called Mod-ship, bearing unique characteristics and heightened capabilities. These Mod-ships often gain reputations unto their own, becoming coveted prizes for the Sector's elite.

At first glance, the Pony seems to be a modified Mule-class combat freighter with a garish paintjob, heavily-armored and blessed with aftermarket missile pods. However, the internals of the ship are unique, featuring only an occasional original wall panel or rivet. In addition to a terminator drone bay ripped from a Tempest-class, the Pony's snout hides an internal Tachyon Lance, used to devastating effect in reverse-ambush gambits.","At first glance, the Pony seems to be a modified Mule-class combat freighter with a garish paintjob, heavily-armored and blessed with aftermarket missile pods. However, the internals of the ship are unique, featuring only an occasional original wall panel or rivet. In addition to a terminator drone bay ripped from a Tempest-class, the Pony's snout hides an internal Tachyon Lance, used to devastating effect in reverse-ambush gambits.",,
swp_boss_phaeton,SHIP,"Most ships are modified beyond the base design spec, specializing in a particular role or just squeezing some extra performance out of a hull. On rare occasion, a ship will undergo radical modifications to become a so-called Mod-ship, bearing unique characteristics and heightened capabilities. These Mod-ships often gain reputations unto their own, becoming coveted prizes for the Sector's elite.

From afar, the Clymene appears to be a rusted old Phaeton-class tanker, patched up with chewing gum and paper clips and barely functional. Within its unassuming exterior, however, a fully-armed and operational war machine awaits the chance to pounce on its prey. This expertly-modified Phaeton replaces much of its internal workings with parts salvaged from Venture-class cruisers, including the flux core and shield generator. On top of that, the exterior is coated in a thick layer of armor, supporting structures, and thruster modules.","From afar, the Clymene appears to be a rusted old Phaeton-class tanker, patched up with chewing gum and paper clips and barely functional. Within its unassuming exterior, however, a fully-armed and operational war machine awaits the chance to pounce on its prey. This expertly-modified Phaeton replaces much of its internal workings with parts salvaged from Venture-class cruisers, including the flux core and shield generator. On top of that, the exterior is coated in a thick layer of armor, supporting structures, and thruster modules.",,
swp_boss_falcon,SHIP,"Most ships are modified beyond the base design spec, specializing in a particular role or just squeezing some extra performance out of a hull. On rare occasion, a ship will undergo radical modifications to become a so-called Mod-ship, bearing unique characteristics and heightened capabilities. These Mod-ships often gain reputations unto their own, becoming coveted prizes for the Sector's elite.

Several cycles ago, a rogue element from a well-known shipbuilding corporation stole a newly-minted Falcon-class light cruiser, running off with it to parts unknown. Over time, the expert engineers onboard upgraded the ship, pulling apart its systems and putting them back together again in a long series of improvements. Now, the Raptor is a fierce opponent on the battlefield, outperforming even the Eagle-class cruiser.","Several cycles ago, a rogue element from a well-known shipbuilding corporation stole a newly-minted Falcon-class light cruiser, running off with it to parts unknown. Over time, the expert engineers onboard upgraded the ship, pulling apart its systems and putting them back together again in a long series of improvements. Now, the Raptor is a fierce opponent on the battlefield, outperforming even the Eagle-class cruiser.",,
swp_boss_aurora,SHIP,"Most ships are modified beyond the base design spec, specializing in a particular role or just squeezing some extra performance out of a hull. On rare occasion, a ship will undergo radical modifications to become a so-called Mod-ship, bearing unique characteristics and heightened capabilities. These Mod-ships often gain reputations unto their own, becoming coveted prizes for the Sector's elite.

The Aurora-class is deadly enough as a fast strike cruiser, but this Dawnstar modification brings it another step further. While most of the upgrades involve a rearranged superstructure to optimize turret arcs and integrate swarmers along the broadsides, the real strength of this ship involves the upgraded frontal fusillade.","The Aurora-class is deadly enough as a fast strike cruiser, but this Dawnstar modification brings it another step further. While most of the upgrades involve a rearranged superstructure to optimize turret arcs and integrate swarmers along the broadsides, the real strength of this ship involves the upgraded frontal fusillade.",,
swp_boss_odyssey,SHIP,"Most ships are modified beyond the base design spec, specializing in a particular role or just squeezing some extra performance out of a hull. On rare occasion, a ship will undergo radical modifications to become a so-called Mod-ship, bearing unique characteristics and heightened capabilities. These Mod-ships often gain reputations unto their own, becoming coveted prizes for the Sector's elite.

Cycles ago, a disgruntled Tri-Tachyon vice-president, fed up with the lack of progress, took the best scientists and engineers under his command and made off with a fleet, headed by an Odyssey-class battlecruiser. Over the course of time, the flagship was modified and improved by the brilliant minds onboard, improving its characteristics across the board. The Tri-Tachyon Corporation has yet to reclaim their fleet.","Cycles ago, a disgruntled Tri-Tachyon vice-president, fed up with the lack of progress, took the best scientists and engineers under his command and made off with a fleet, headed by an Odyssey-class battlecruiser. Over the course of time, the flagship was modified and improved by the brilliant minds onboard, improving its characteristics across the board. The Tri-Tachyon Corporation has yet to reclaim their fleet.",,
swp_boss_atlas,SHIP,"Most ships are modified beyond the base design spec, specializing in a particular role or just squeezing some extra performance out of a hull. On rare occasion, a ship will undergo radical modifications to become a so-called Mod-ship, bearing unique characteristics and heightened capabilities. These Mod-ships often gain reputations unto their own, becoming coveted prizes for the Sector's elite.

A one-of-a-kind bastardization of starship design, the Leviathan appears to be an unplanned mess. Likely built atop the scars of battle, the additional structures and modules of this one-off classification bring the overall design up to military spec, if only just. Sporting not one but four flight decks and an impressive array of missiles, the Leviathan is a poor man's imitation of the elite Astral supercarrier, held back by terrible engine performance.","A one-of-a-kind bastardization of starship design, the Leviathan appears to be an unplanned mess. Likely built atop the scars of battle, the additional structures and modules of this one-off classification bring the overall design up to military spec, if only just. Sporting not one but four flight decks and an impressive array of missiles, the Leviathan is a poor man's imitation of the elite Astral supercarrier, held back by terrible engine performance.",,
swp_boss_brawler,SHIP,"Most ships are modified beyond the base design spec, specializing in a particular role or just squeezing some extra performance out of a hull. On rare occasion, a ship will undergo radical modifications to become a so-called Mod-ship, bearing unique characteristics and heightened capabilities. These Mod-ships often gain reputations unto their own, becoming coveted prizes for the Sector's elite.

The Boxer seems to have been created by someone who thought the Brawler's heavy array of weapons doesn't have enough kick. While the base ship is impressive in its own right, the Boxer takes it to another level, supporting a full-on large hardpoint for the utmost artillery power.","The Boxer seems to have been created by someone who thought the Brawler's heavy array of weapons doesn't have enough kick. While the base ship is impressive in its own right, the Boxer takes it to another level, supporting a full-on large hardpoint for the utmost artillery power.",,
swp_boss_cerberus,SHIP,"Most ships are modified beyond the base design spec, specializing in a particular role or just squeezing some extra performance out of a hull. On rare occasion, a ship will undergo radical modifications to become a so-called Mod-ship, bearing unique characteristics and heightened capabilities. These Mod-ships often gain reputations unto their own, becoming coveted prizes for the Sector's elite.

Unlike most unique modifications, the Hades is a particularly clean edit of the Cerberus-class combat freighter. Featuring across-the-board upgrades on the original model, bigger weapons, and even a drone bay, it's little wonder that the owner of the Hades has remained safe over the years.","Unlike most unique modifications, the Hades is a particularly clean edit of the Cerberus-class combat freighter. Featuring across-the-board upgrades on the original model, bigger weapons, and even a drone bay, it's little wonder that the owner of the Hades has remained safe over the years.",,
swp_boss_lasher_r,SHIP,"Most ships are modified beyond the base design spec, specializing in a particular role or just squeezing some extra performance out of a hull. On rare occasion, a ship will undergo radical modifications to become a so-called Mod-ship, bearing unique characteristics and heightened capabilities. These Mod-ships often gain reputations unto their own, becoming coveted prizes for the Sector's elite.

Embracing armor and conventional firepower, the Salamander is a fortified redesign of the Lasher-class frigate. To accompany these changes, the unreliable ammo overdrive feeder was replaced with a salvaged EMP generator, a fact that catches many captains off-guard. The Salamander is usually seen paired with the Undine.","Embracing armor and conventional firepower, the Salamander is a fortified redesign of the Lasher-class frigate. To accompany these changes, the unreliable ammo overdrive feeder was replaced with a salvaged EMP generator, a fact that catches many captains off-guard. The Salamander is usually seen paired with the Undine.",,
swp_boss_lasher_b,SHIP,"Most ships are modified beyond the base design spec, specializing in a particular role or just squeezing some extra performance out of a hull. On rare occasion, a ship will undergo radical modifications to become a so-called Mod-ship, bearing unique characteristics and heightened capabilities. These Mod-ships often gain reputations unto their own, becoming coveted prizes for the Sector's elite.

Favoring shield strength and Expansion-epoch design philosophy, the Undine is a nimble redesign of the Lasher-class frigate. To accompany these changes, the obsolete ammo overdrive feeder was replaced with a phase skimmer system, allowing the ship to outmaneuver others of its class. The Undine is usually seen paired with the Salamander.","Favoring shield strength and Expansion-epoch design philosophy, the Undine is a nimble redesign of the Lasher-class frigate. To accompany these changes, the obsolete ammo overdrive feeder was replaced with a phase skimmer system, allowing the ship to outmaneuver others of its class. The Undine is usually seen paired with the Salamander.",,
swp_boss_eagle,SHIP,"Most ships are modified beyond the base design spec, specializing in a particular role or just squeezing some extra performance out of a hull. On rare occasion, a ship will undergo radical modifications to become a so-called Mod-ship, bearing unique characteristics and heightened capabilities. These Mod-ships often gain reputations unto their own, becoming coveted prizes for the Sector's elite.

More of a personalization than a simple upgrade, the Apex is an Eagle-class cruiser specialized for pursuit and destruction. Featuring a weapons layout ideal for quick punches and a modified drive system optimized for bursts of acceleration, the Apex has been responsible for many bounty claims.","More of a personalization than a simple upgrade, the Apex is an Eagle-class cruiser specialized for pursuit and destruction. Featuring a weapons layout ideal for quick punches and a modified drive system optimized for bursts of acceleration, the Apex has been responsible for many bounty claims.",,
swp_boss_dominator,SHIP,"Most ships are modified beyond the base design spec, specializing in a particular role or just squeezing some extra performance out of a hull. On rare occasion, a ship will undergo radical modifications to become a so-called Mod-ship, bearing unique characteristics and heightened capabilities. These Mod-ships often gain reputations unto their own, becoming coveted prizes for the Sector's elite.

The Emperor is a proprietary Dominator design; like the Boxer, it is focused towards maximum firepower over speed. Replacing the burn drive system with dual reactors and a state-of-the-art damper field system, this cruiser punches well above its already-heavy weight class.","The Emperor is a proprietary Dominator design; like the Boxer, it is focused towards maximum firepower over speed. Replacing the burn drive system with dual reactors and a state-of-the-art damper field system, this cruiser punches well above its already-heavy weight class.",,
swp_boss_euryale,SHIP,"Most ships are modified beyond the base design spec, specializing in a particular role or just squeezing some extra performance out of a hull. On rare occasion, a ship will undergo radical modifications to become a so-called Mod-ship, bearing unique characteristics and heightened capabilities. These Mod-ships often gain reputations unto their own, becoming coveted prizes for the Sector's elite.

Along with the other Omega Stealth hulls, the Euryale is virtually unknown. All we do know is that this ship is an enhanced Medusa-class, outfitted with the same type of advanced armor as a Shade and blessed with phase coils.","Along with the other Omega Stealth hulls, the Euryale is virtually unknown. All we do know is that this ship is an enhanced Medusa-class, outfitted with the same type of advanced armor as a Shade and blessed with advanced phase coils.",,
swp_boss_shade,SHIP,"Most ships are modified beyond the base design spec, specializing in a particular role or just squeezing some extra performance out of a hull. On rare occasion, a ship will undergo radical modifications to become a so-called Mod-ship, bearing unique characteristics and heightened capabilities. These Mod-ships often gain reputations unto their own, becoming coveted prizes for the Sector's elite.

Along with the other Omega Stealth hulls, the Phantom is virtually unknown. All we do know is that this ship is an enhanced Shade-class, blessed with advanced phase capabilities.","Along with the other Omega Stealth hulls, the Phantom is virtually unknown. All we do know is that this ship is an enhanced Shade-class, blessed with advanced phase capabilities.",,
swp_boss_afflictor,SHIP,"Most ships are modified beyond the base design spec, specializing in a particular role or just squeezing some extra performance out of a hull. On rare occasion, a ship will undergo radical modifications to become a so-called Mod-ship, bearing unique characteristics and heightened capabilities. These Mod-ships often gain reputations unto their own, becoming coveted prizes for the Sector's elite.

Along with the other Omega Stealth hulls, the Tormentor is virtually unknown. All we do know is that this ship is an enhanced Afflictor-class, blessed with advanced phase capabilities.","Along with the other Omega Stealth hulls, the Tormentor is virtually unknown. All we do know is that this ship is an enhanced Afflictor-class, blessed with advanced phase capabilities.",,
swp_boss_doom,SHIP,"Most ships are modified beyond the base design spec, specializing in a particular role or just squeezing some extra performance out of a hull. On rare occasion, a ship will undergo radical modifications to become a so-called Mod-ship, bearing unique characteristics and heightened capabilities. These Mod-ships often gain reputations unto their own, becoming coveted prizes for the Sector's elite.

Along with the other Omega Stealth hulls, the Lucifer is virtually unknown. All we do know is that this ship is an enhanced Doom-class, blessed with advanced phase capabilities.","Along with the other Omega Stealth hulls, the Lucifer is virtually unknown. All we do know is that this ship is an enhanced Doom-class, blessed with advanced phase capabilities.",,
swp_boss_beholder,SHIP,"Most ships are modified beyond the base design spec, specializing in a particular role or just squeezing some extra performance out of a hull. On rare occasion, a ship will undergo radical modifications to become a so-called Mod-ship, bearing unique characteristics and heightened capabilities. These Mod-ships often gain reputations unto their own, becoming coveted prizes for the Sector's elite.

Through the process of applying random modifications to a Beholder-class blueprint, known as ""code-hacking"", one engineer hit the jackpot - the drone autofactory started producing phase lances instead of tactical lasers. Years of development later, after slaving away at modifications and improvements on the design, he passed away - taking his secrets with him. Shortly thereafter, an intrepid intern took the prototype Elder Orb out for a spin, never to return.","Through the process of applying random modifications to a Beholder-class blueprint, known as ""code-hacking"", one engineer hit the jackpot - the drone autofactory started producing phase lances instead of tactical lasers. Years of development later, after slaving away at modifications and improvements on the design, he passed away - taking his secrets with him. Shortly thereafter, an intrepid intern took the prototype Elder Orb out for a spin, never to return.",,
swp_boss_dominator_luddic_path,SHIP,"Most ships are modified beyond the base design spec, specializing in a particular role or just squeezing some extra performance out of a hull. On rare occasion, a ship will undergo radical modifications to become a so-called Mod-ship, bearing unique characteristics and heightened capabilities. These Mod-ships often gain reputations unto their own, becoming coveted prizes for the Sector's elite.

The Luddic Path is well-known for their usage of rag-tag ships tuned for war. This is taken to an extreme with the rare Pather Dominator, vessel of war whose use is seen as heretical by most Pathers. Few vessels can survive the pure suicidal firepower that one of these ships can deploy.","The Luddic Path is well-known for their usage of rag-tag ships tuned for war. This is taken to an extreme with the rare Pather Dominator, vessel of war whose use is seen as heretical by most Pathers. Few vessels can survive the pure suicidal firepower that one of these ships can deploy.",,
swp_boss_onslaught_luddic_path,SHIP,"Most ships are modified beyond the base design spec, specializing in a particular role or just squeezing some extra performance out of a hull. On rare occasion, a ship will undergo radical modifications to become a so-called Mod-ship, bearing unique characteristics and heightened capabilities. These Mod-ships often gain reputations unto their own, becoming coveted prizes for the Sector's elite.

Most followers of the Luddic Path prefer to deny that this ship exists. The ultimate symbol of the Hegemony's power is turned into an artifact of holy war, limited only by the imagination of those who control it.","Most followers of the Luddic Path prefer to deny that this ship exists. The ultimate symbol of the Hegemony's power is turned into an artifact of holy war, limited only by the imagination of those who control it.",,
swp_boss_paragon,SHIP,"Most ships are modified beyond the base design spec, specializing in a particular role or just squeezing some extra performance out of a hull. On rare occasion, a ship will undergo radical modifications to become a so-called Mod-ship, bearing unique characteristics and heightened capabilities. These Mod-ships often gain reputations unto their own, becoming coveted prizes for the Sector's elite.

A Frankenstein's monster of a starship, Zeus combines the latest and greatest of all available Domain technology in one Paragon-class hullframe. Rumors about its capabilities occasionally circulate the HoloNet, but vanishingly few individuals ever meet it in battle and live to tell the tale.","A Frankenstein's monster of a starship, Zeus combines the latest and greatest of all available Domain technology in one Paragon-class hullframe. Rumors about its capabilities occasionally circulate the HoloNet, but vanishingly few individuals ever meet it in battle and live to tell the tale.",,
swp_boss_onslaught,SHIP,"Most ships are modified beyond the base design spec, specializing in a particular role or just squeezing some extra performance out of a hull. On rare occasion, a ship will undergo radical modifications to become a so-called Mod-ship, bearing unique characteristics and heightened capabilities. These Mod-ships often gain reputations unto their own, becoming coveted prizes for the Sector's elite.

No ship is more fearsome than Ares, an immensely powerful Onslaught blessed by a long series of loving owners. Over time, this ancient hull has been rebuilt many times, each owner adding their own personal touch. Now, the ship is nigh on unstoppable, featuring upgrades to every aspect of the ship and sporting a really nice paint job.","No ship is more fearsome than Ares, an immensely powerful Onslaught blessed by a long series of loving owners. Over time, this ancient hull has been rebuilt many times, each owner adding their own personal touch. Now, the ship is nigh on unstoppable, featuring upgrades to every aspect of the ship and sporting a really nice paint job.",,
swp_boss_conquest,SHIP,"Most ships are modified beyond the base design spec, specializing in a particular role or just squeezing some extra performance out of a hull. On rare occasion, a ship will undergo radical modifications to become a so-called Mod-ship, bearing unique characteristics and heightened capabilities. These Mod-ships often gain reputations unto their own, becoming coveted prizes for the Sector's elite.

Nike is an upgraded Conquest-class, uplifted from victory at Antares V and outfitted with the latest and greatest of League technology. Over time, its captain grew discontent with Sector politics, and eventually went rogue -- taking the ship with them. Nike is still out there somewhere, a great prize for the one fortunate enough to obtain it.","Nike is an upgraded Conquest-class, uplifted from victory at Antares V and outfitted with the latest and greatest of League technology. Over time, its captain grew discontent with Sector politics, and eventually went rogue -- taking the ship with them. Nike is still out there somewhere, a great prize for the one fortunate enough to obtain it.",,
swp_boss_hyperion,SHIP,"Most ships are modified beyond the base design spec, specializing in a particular role or just squeezing some extra performance out of a hull. On rare occasion, a ship will undergo radical modifications to become a so-called Mod-ship, bearing unique characteristics and heightened capabilities. These Mod-ships often gain reputations unto their own, becoming coveted prizes for the Sector's elite.

Purely on accident, a flux engineer managed to disable the built-in limiter on a Hyperion-class frigate's flux core when he flashed the mainframe with corrupted code. He never managed to determine exactly which sequence of errors caused the limiter to be removed, but at least he has a comfortable retirement from auctioning off that lucky frigate. Now dubbed the Helios, this unstable ship manages to be even more powerful than the original Hyperion.","Purely on accident, a flux engineer managed to disable the built-in limiter on a batch of Hyperion-class frigates' flux cores when he flashed the mainframe with corrupted code. He never managed to determine exactly which sequence of errors caused the limiter to be removed, but at least he has a comfortable retirement from auctioning off that lucky frigate. Now dubbed the Helios, this unstable ship manages to be even more powerful than the original Hyperion.",,
swp_boss_frankenstein,SHIP,"Most ships are modified beyond the base design spec, specializing in a particular role or just squeezing some extra performance out of a hull. On rare occasion, a ship will undergo radical modifications to become a so-called Mod-ship, bearing unique characteristics and heightened capabilities. These Mod-ships often gain reputations unto their own, becoming coveted prizes for the Sector's elite.

Constructed from leftover parts from a wide variety of ships, the Frankenstein presents an existential threat to any who attempts to challenge it. With an onslaught's engines, a Vindicator's guns, a Gryphon's missiles, several Centurions' damper fields, and many other hulls' chassis, this dread ship is both powerful and difficult to kill.","Constructed from leftover parts from a wide variety of ships, the Frankenstein presents an existential threat to any who attempts to challenge it. With an onslaught's engines, a Vindicator's guns, a Gryphon's missiles, several Centurions' damper fields, and many other hulls' chassis, this dread ship is both powerful and difficult to kill.",,
swp_boss_sporeship,SHIP,"This is one of the original sporeships from the first Domain expeditionary fleets to reach the Persean Sector - an ancient, titanic machine capable of transforming entire star systems.","This is one of the original sporeships from the first Domain expeditionary fleets to reach the Persean Sector - an ancient, titanic machine capable of transforming entire star systems.",,
swp_boss_excelsior,SHIP,"Most ships are modified beyond the base design spec, specializing in a particular role or just squeezing some extra performance out of a hull. On rare occasion, a ship will undergo radical modifications to become a so-called Mod-ship, bearing unique characteristics and heightened capabilities. These Mod-ships often gain reputations unto their own, becoming coveted prizes for the Sector's elite.

Imperial colors and design principles pock this monstrosity of a frigate, a wretched claptrap of standard components and stolen designs that still - somehow - works. This strange specimen is thought to be a castaway pet project of Vulcan. As the story goes, the AI god wanted to reverse-engineer the Excelsior-class Phase Corvette just to see if he could. Apparently, he could.","Imperial colors and design principles pock this monstrosity of a frigate, a wretched claptrap of standard components and stolen designs that still - somehow - works. This strange specimen is thought to be a castaway pet project of Vulcan. As the story goes, the AI god wanted to reverse-engineer the Excelsior-class Phase Corvette just to see if he could. Apparently, he could.",,
swp_boss_energyoverdrive,SHIP_SYSTEM,"Binds the ship's reactor directly to the main weapon conduits, supplying much more power and also reducing the cost of firing them. The system is hard on the shipboard components, forcing a cooldown period.",Offensive,"Increases energy weapon fire rate and damage, decreases flux cost to fire.",
swp_boss_cloak,SHIP_SYSTEM,"Temporarily moves the ship into an alternate dimension known as p-space. The ship can still be detected by its phase coil emissions, but can not be hit by any weapons. Unfortunately, flux can not be dissipated in p-space, resulting in a constant buildup that forces the ship to come back to normal space eventually.

The phase cloak generator is large and has significant power requirements, and so generally replaces shields as a ship's primary means of defense.",Special,Moves the ship into an alternate dimension where it can not be hit by any weapons. Builds up hard flux when active.,
swp_boss_drone_death_ray,SHIP_SYSTEM,Deploys six drones designed to fly in strict formation with the host ship. Each drone is armed with a phase lance. Comes with a mini-factory to replenish losses.,Drones (weapon),Deploys six weapon drones in fixed formation. Each drone is armed with a phase lance. Slowly regenerates lost drones.,
swp_boss_aresdrive,SHIP_SYSTEM,Propels the ship forward and decreases maneuverability. Ship cannot decelerate or stop.,Movement,Propels the ship forward and decreases maneuverability. Ship cannot decelerate or stop.,
swp_boss_nikejets,SHIP_SYSTEM,Increases the ship's speed and maneuverability. Has several charges.,Movement,Increases the ship's speed and maneuverability. Has several charges.,
swp_boss_zeusshield,SHIP_SYSTEM,"Renders the ship's shield impermeable to enemy fire, but generates hard flux.",Defensive,"Renders the ship's shield impermeable to enemy fire, but generates hard flux.",
