Source

xUnit++ / Tests / UnitTests / UnitTests.vcxproj

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug|x64">
      <Configuration>Debug</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|x64">
      <Configuration>Release</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectGuid>{2276DFCF-ABEA-44FA-9821-2F9F5B891CFF}</ProjectGuid>
    <Keyword>Win32Proj</Keyword>
    <RootNamespace>UnitTests</RootNamespace>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    <UseDebugLibraries>true</UseDebugLibraries>
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <PlatformToolset>v110</PlatformToolset>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
    <UseDebugLibraries>true</UseDebugLibraries>
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <PlatformToolset>v110</PlatformToolset>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    <UseDebugLibraries>false</UseDebugLibraries>
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <PlatformToolset>v110</PlatformToolset>
    <WholeProgramOptimization>true</WholeProgramOptimization>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
    <UseDebugLibraries>false</UseDebugLibraries>
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <PlatformToolset>v110</PlatformToolset>
    <WholeProgramOptimization>true</WholeProgramOptimization>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="..\..\.build\output.props" />
    <Import Project="..\..\.build\tests_output.props" />
    <Import Project="..\..\.build\build.props" />
    <Import Project="..\..\.build\debug.props" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="..\..\.build\output.props" />
    <Import Project="..\..\.build\tests_output.props" />
    <Import Project="..\..\.build\build.props" />
    <Import Project="..\..\.build\debug.props" />
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="..\..\.build\output.props" />
    <Import Project="..\..\.build\tests_output.props" />
    <Import Project="..\..\.build\build.props" />
    <Import Project="..\..\.build\release.props" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="..\..\.build\output.props" />
    <Import Project="..\..\.build\tests_output.props" />
    <Import Project="..\..\.build\build.props" />
    <Import Project="..\..\.build\release.props" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <ClCompile>
      <AdditionalIncludeDirectories>$(SolutionDir)xUnit++</AdditionalIncludeDirectories>
    </ClCompile>
    <PostBuildEvent>
      <Command>"$(OutputPath)../xUnit++.console/xUnit++.console.$(PlatformShortName)$(DebugTag).exe" "$(TargetPath)"</Command>
    </PostBuildEvent>
    <PostBuildEvent>
      <Message>Running Unit Tests...</Message>
    </PostBuildEvent>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <ClCompile>
      <AdditionalIncludeDirectories>$(SolutionDir)xUnit++</AdditionalIncludeDirectories>
    </ClCompile>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <ClCompile>
      <AdditionalIncludeDirectories>$(SolutionDir)xUnit++</AdditionalIncludeDirectories>
    </ClCompile>
    <PostBuildEvent>
      <Command>"$(OutputPath)../xUnit++.console/xUnit++.console.$(PlatformShortName)$(DebugTag).exe" "$(TargetPath)"</Command>
    </PostBuildEvent>
    <PostBuildEvent>
      <Message>Running Unit Tests...</Message>
    </PostBuildEvent>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <ClCompile>
      <AdditionalIncludeDirectories>$(SolutionDir)xUnit++</AdditionalIncludeDirectories>
    </ClCompile>
    <PostBuildEvent>
      <Command>"$(OutputPath)../xUnit++.console/xUnit++.console.$(PlatformShortName)$(DebugTag).exe" "$(TargetPath)"</Command>
      <Message>Running Unit Tests...</Message>
    </PostBuildEvent>
  </ItemDefinitionGroup>
  <ItemGroup>
    <ClCompile Include="Assert.Contains.cpp" />
    <ClCompile Include="Assert.DoesNotContain.cpp" />
    <ClCompile Include="Assert.DoesNotThrow.cpp" />
    <ClCompile Include="Assert.Empty.cpp" />
    <ClCompile Include="Assert.Equal.cpp" />
    <ClCompile Include="Assert.Fail.cpp" />
    <ClCompile Include="Assert.False.cpp" />
    <ClCompile Include="Assert.InRange.cpp" />
    <ClCompile Include="Assert.NotEqual.cpp" />
    <ClCompile Include="Assert.NotInRange.cpp" />
    <ClCompile Include="Assert.NotNull.cpp" />
    <ClCompile Include="Assert.NotSame.cpp" />
    <ClCompile Include="Assert.Null.cpp" />
    <ClCompile Include="Assert.Same.cpp" />
    <ClCompile Include="Assert.Throws.cpp" />
    <ClCompile Include="Assert.True.cpp" />
    <ClCompile Include="Attributes.cpp" />
    <ClCompile Include="Helpers\OutputRecord.cpp" />
    <ClCompile Include="LineInfo.cpp" />
    <ClCompile Include="TestEvents.cpp" />
    <ClCompile Include="TestRunner.cpp" />
    <ClCompile Include="TestsCanOutputAnythingWithToString.cpp" />
    <ClCompile Include="Theory.cpp" />
    <ClCompile Include="ToString.cpp" />
  </ItemGroup>
  <ItemGroup>
    <ProjectReference Include="..\..\xUnit++\xUnit++.vcxproj">
      <Project>{25df3961-f288-4a96-ae6b-a4950a00ab8e}</Project>
    </ProjectReference>
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="Helpers\OutputRecord.h" />
  </ItemGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
</Project>