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vcl/source/gdi/outdev6.cxx

 
 		if( OUTDEV_PRINTER == meOutDevType )
 		{
-			if(100 >= nTransparencePercent)
+			if(100 <= nTransparencePercent)
 			{
 				// #i112959# 100% transparent, draw nothing
 				return;
 			}
 
-
 			Rectangle		aPolyRect( LogicToPixel( rPolyPoly ).GetBoundRect() );
 			const Size		aDPISize( LogicToPixel( Size( 1, 1 ), MAP_INCH ) );
 			const long		nBaseExtent = Max( FRound( aDPISize.Width() / 300. ), 1L );