build x265 version2.0 on Xcode

Issue #303 new
Former user created an issue

after i ./make-project.sh and start to make , it said that no target, but created a Xcode project in folder when i run the project have an error /x265/build/xcode/x265.build/Debug/x265-static.build/Objects-normal/x86_64/x265.LinkFileList is empty

Comments (2)

  1. Pradeep Ramachandran Account Deactivated

    On Mac OS, we tend to build from inside the linux folder. Can you check if that works for you?

  2. longquanchen

    Hi,

    Linux folder will do the trick. However, i am using cmake to include the x265 in my project. if my project uses "xcode" as generate, then super-builded x265 uses xcode too. Do you have a solution for the xcode project?

    Thanks, Chen

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