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symbian_s60

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symbian_s60
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250+ commits behind default.
gamedude
Fixed time.c
gamedude
Merged trunk 1993-2052
gamedude
Menu list can be scrolled with a mouse/pen
gamedude
Added missing pygame 'threads' package Added Python version to sis package Fine tuned SDL flags to fix change to background
gamedude
Using separate output file for the launched application. Otherwise the launcher will overwrite it.
gamedude
Merged trunk 1948->1985
gamedude
The selected pygame application is launched in it's own process now. Resize event sent when orientation changes.
gamedude
Added SVN revision to generated SIS
gamedude
Reduced bit depth to 16 for better performance
gamedude
quick-fix for zoom
gamedude
Refactoring
gamedude
Set python25 as default interpreter
gamedude
Merged trunk r1760->r1947
gamedude
Commented out debugging library
gamedude
OpenC configuration
gamedude
Don't use the header's under \epoc32\include to avoid trouble with configuring
gamedude
Zoom the menu out when selecting an application Better tween transitions
gamedude
Animated transition
gamedude
Smoother rect borders
gamedude
Initial OpenC and PyS60 1.9.x support
gamedude
Changed font handling to use cached font objects for better performance. OpenC( PyS60 1.9.x ) allows multiple file handles to the same font resource.
gamedude
Fixed stdout redirect with PyS60 1.9.1
gamedude
Added missing sources
gamedude
Launcher: Text surface caching and mouse\pen support( no scrolling yet ) Startup: Draw it black after all Building: Compile python libraries to .pyc( PyS60 CE feature )
gamedude
Added missing pygame.hrh
gamedude
- The launcher application for starting pygame apps -- TODO: Symbian does not let one share the open (font) files thus there can be only 1 active font at a time. This means that fonts cannot be cached. The images must be cached instead. Menu update is currently noticeably slow because each time a font is used, it is loaded from file. - liquid_s60.py, the liguid effect
gamedude
libpng build scripts
gamedude
PNG support!
gamedude
Added missing jpeg build scripts
gamedude
build script configuration tool
gamedude
- Support for bmp, gif, jpg, tga images - Added building of pygame_jpeg.dll - Enabled "-O2 -fno-unit-at-a-time" for all
gamedude
Initial fully working build scripts( builds PyS60 CE as well and embeds it into pygame sis )
gamedude
pygame application basics
gamedude
Added option '--no-code-docs' to leave the python module documentations empty in code.
gamedude
Updated symbian notes
gamedude
Added IMPPREFIX to be used when importing pygame module.
gamedude
The rest of the symbian ported sources
gamedude
more modules for symbian
gamedude
font & image for symbian
gamedude
Fixed identifier 'arc' redeclared error
gamedude
display.c,draw.c,event.c and fastevent.c for symbian
gamedude
color.c and constants.c for symbian
gamedude
bufferproxy.c for symbian
gamedude
base.c for symbian
gamedude
Initial Symbian build scripts Native module wrappers for Symbian
gamedude
Added pygame svg icon
gamedude
Development branch for Symbian S60 port