Commits

Author Commit Message Labels Comments Date
narann
Merge
narann
ready for Maya2012 compilation. Only x64 for Now. I need to get/add x32 libs
deex
Fusionner
deex
- add Maya 2012x64
narann
[fix] prob with two mi files
narann
[mov] move the typedef struct of deex_buffers_pass and deex_exr_saver in the p_static_param.
narann
[rem] useless MSVC flag (SSE2) on X64 compilation profiles. Because on X64 arch, SSE2 are always used: http://stackoverflow.com/questions/1067630/sse2-option-in-visual-c-x64
narann
[rem] unused variables
narann
[mod] use array to store static param instead of a many single values
narann
[rem] old MSVC flag wich is deprecated
deex
- add stereo camera support in deeX_Buffers_pass
narann
Little fix in the install.txt
Andrew Hazelden
Added deex_mia_material presets.
narann
[rem] linux deps (official libs are very easy to install, no binary libs needed)
narann
improve install.txt file
narann
Clean the makefile
narann
Improve linux readme
narann
add folder structur hierarchy, mi files, install help, change "ae" to "AE"
narann
add swatch mel override
narann
Add icons xpm
Andrew Hazelden
updated osx makefile.
Andrew Hazelden
custom .fti hypershade node icons added.
narann
Clean the project, add the scene files of Andrew. PS: Be care to do not push ".DS_Store" mac file. :)
narann
move icons
narann
merge with Andrew patchs
narann
Do a single makefile for all maya version. Clean the makefile, feed the readme.
Andrew Hazelden
Mac OS X PNG icons added.
Andrew Hazelden
Mac OS X PNG icons added
Andrew Hazelden
Mac OS X 64-bit makefile added.
deex
add makefile for linux and openExr lib
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