Issue #4 new

Add a way to add unlimited number of FB to the shader

narann
repo owner created an issue

10 custom FBs is someting not enough.

A good way could be to add a multiAttribute to the deex_buffer_writter.

The prob if we remove the 10 custom FBs to replace them by a multiIndice attr is that this will break compatibility with old system.

What I purpose is to add a multiIndice attr, keep the ten custom FBs in the code but remove them from the AE "exposure" (the mi file).

The multiIndice way could eb done following this method:

http://www.impresszio.hu/szabolcs/MentalRay/FramebufferWriter/FramebufferWriter.htm

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