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Neighbour Aware Tile Selection in Lua

A simple demo showing auto-tiling of an environment's spritesheet.

Usage

Click to add and remove tiles.

Press R to generate a new random layout.

Credits

Based on the Neighbour Aware Tile Selection tutorial by Sam Driver, Creative Commons licensed CC0. (website, twitter)

Tiles by Agnes Heyer, Creative Commons licensed BY-NC-SA. Source

License

This code, like the Sam Driver tutorial it is based on, is licensed Creative Commons CC0.