Argh is a small library that provides several layers of abstraction on top of argparse. You are free to use any layer that fits given task best. The layers can be mixed. It is always possible to declare a command with the highest possible (and least flexible) layer — the :func:`~argh.decorators.command` decorator — and then tune the behaviour with any of the lower layers: :func:`~argh.decorators.arg`, :func:`~argh.helpers.add_commands`, :func:`~argh.helpers.dispatch` or directly via the argparse API.
Defining and running commands is dead simple:
from argh import * @dispatch_command def main(args): print 'Hello'
That's it. And it works:
$ python script.py Hello
Nice for a quick'n'dirty script. A reusable app would look closer to this:
from argh import * def main(args): print 'Hello' if __name__ == '__main__': dispatch_command(main)
...and here's a bit more complex example (still pretty readable):
from argh import * @command def load(path, format='json'): print loaders[format].load(path) p = ArghParser() p.add_commands([load]) p.dispatch()
And then call your script like this:
$ ./script.py load fixture.json $ ./script.py load fixture.yaml --format=yaml
I guess you get the picture. Still, there's much more to commands than this. You'll want to provide help per command and per argument, you will want to specify aliases, data types, namespaces and... just read on.
Let's start with an almost real-life example where we define some commands. First, import :class:`~argh.helpers.ArghParser` (an extended version of the standard :class:`argparse.ArgumentParser`) and the decorator :func:`~argh.decorators.arg` which we'll use to tell the parser what arguments should given function accept:
# coding: utf-8 from argh import arg, ArghParser
Now define a command. It is just a function that may accept arguments. By default it should accept a namespace object:
def shell(args): "Runs the interactive shell." # ← the command documentation run_the_interactive_shell()
That command didn't actually have any arguments. Let's create another one that does:
@arg('file', help='fixture to load') # ← a command argument def load(args): "Loads a JSON fixture from given file." print json.load(args.file)
The command load will now require a positional argument file. We'll run it later this way:
$ ./prog.py load fixture.json
Here's another command with a handful of arguments, all of them optional:
@arg('--host', default='127.0.0.1', help='The host') @arg('--port', default=6060, help='The port') @arg('--noreload', default=False, help='Do not use autoreloader') def serve(args): "Runs a simple webserver." do_something(host=args.host, port=args.port, noreload=args.noreload)
...and the fourth command will follow. It's pretty simple. Note that it too has a docstring that will show up when we call our script with the --help switch:
def serve_rest(args): "Run some REST service... whatever." do_something()
At this point we have four functions: shell, load, serve and serve_rest. They are not "commands" yet because we don't even have a parser or dispatcher. The script must know how to interpret the arguments passed in by the user.
Argh decorators introduce a declarative mode for defining commands. You can access the argparse API after a parser instance is created.
Our next step is to assemble all the commands — web-related and miscellaneous — within a single argument parser. First, create the parser itself:
parser = ArghParser() # ← this is an ArgumentParser subclass
Inform it of the first two commands:
These will be accessible under the related functions' names.
Then add the web-related commands (note the difference):
parser.add_commands([serve, serve_rest], namespace='www', title='Web-related commands')
We have just created a couple of subcommands under the namespace "www". The title keyword is for documentation purposes (see :func:`~argh.helpers.add_commands` documentation).
The last thing is to actually parse the arguments and call the relevant command (function) when our module is called as a script:
if __name__=='__main__': parser.dispatch()
Great! We have created a fully working script with two simple commands (shell and load) and two subcommands (www serve and www serve-rest).
Note how they are assembled together by :meth:`~argh.helpers.ArghParser.add_commands`: two at root level and two within a namespace "www". This is the resulting command-line interface:
$ ./prog.py shell $ ./prog.py load prancing_ponies.json $ ./prog.py www serve-rest $ ./prog.py www serve --port 6060 --noreload
There are cases when the application performs a single task and it perfectly maps to a single command. The method above would require the user to type a command like check_mail.py check --now while check_mail.py --now would suffice. In such cases :func:`~argh.helpers.add_commands` should be replaced with :func:`~argh.helpers.set_default_command`:
def main(args): return 1 parser = ArghParser() parser.set_default_command(main)
There's also a nice shortcut :func:`~argh.helpers.dispatch_command`. Please refer to the API documentation for details.
The statement parser.add_commands([bar, quux]) builds two subparsers named bar and quux. A "subparser" is an argument parser bound to a namespace. In other words, it works with everything after a certain positional argument. Argh implements commands by creating a subparser for every function.
Again, here's how we create two subparsers for commands foo and bar:
parser = ArghParser() parser.add_commands([bar, quux]) parser.dispatch()
The equivalent code without Argh would be:
import argparse parser = argparse.ArgumentParser() subparsers = parser.add_subparsers() foo_parser = subparsers.add_parser('foo') foo_parser.set_defaults(function=foo) bar_parser = subparsers.add_parser('bar') bar_parser.set_defaults(function=bar) args = parser.parse_args() print args.function(args)
Now consider this expression:
parser = ArghParser() parser.add_commands([bar, quux], namespace='foo') parser.dispatch()
It produces a command hierarchy for the command-line expressions foo bar and foo quux. This involves "subsubparsers". Without Argh you would need to write something like this (generic argparse API):
import sys import argparse parser = argparse.ArgumentParser() subparsers = parser.add_subparsers() foo_parser = subparsers.add_parser('foo') foo_subparsers = foo_parser.add_subparsers() foo_bar_parser = foo_subparsers.add_parser('bar') foo_bar_parser.set_defaults(function=bar) foo_quux_parser = foo_subparsers.add_parser('quux') foo_quux_parser.set_defaults(function=quux) args = parser.parse_args() print args.function(args)
Argparse takes care of generating nicely formatted help for commands and arguments. The usage information is displayed when user provides the switch --help. However argparse does not provide a help command.
Argh always adds the command help automatically. It displays the docstring:
- help shell → shell --help
- help web serve → web serve --help
Most commands print something. The traditional straightforward way is this:
def foo(args): print('hello') print('world')
However, this approach has a couple of flaws:
- it is difficult to test functions that print results: you are bound to doctests or need to mess with replacing stdout;
- terminals and pipes frequently have different requirements for encoding, so Unicode output may break the pipe (e.g. $ foo.py test | wc -l). Of course you don't want to do the checks on every print statement.
A good solution would be to collect the output in a list and bulk-process it at the end. Actually you can simply return a list and Argh will take care of the encoding:
def foo(args): return ['hello', 'world']
If you return a string, it is printed as is. A list or tuple is iterated and printed line by line. This is how :func:`dispatcher <argh.helpers.dispatch>` works.
This is fine, but what about non-linear code with if/else, exceptions and interactive promts? Well, you don't need to manage the stack of results within the function. Just convert it to a generator and Argh will do the rest:
def foo(args): yield 'hello' yield 'world'
Syntactically this is exactly the same as the first example, only with yield instead of print. But the function becomes much more flexible.
If your command is likely to output Unicode and be used in pipes, you should definitely use the last approach.
Usually you only want to display the traceback on unexpected exceptions. If you know that something can be wrong, you'll probably handle it this way:
@arg('key') def show_item(args): try: item = items[args.key] except KeyError as error: print(e) # hide the traceback sys.exit() # bail out (unsafe!) else: ... do something ... print(item)
This works but the print-and-exit tasks are repetitive; moreover, there are cases when you don't want to raise SystemExit and just want to collect the output in a uniform way. Use :class:`~argh.exceptions.CommandError`:
@arg('key') def show_item(args): try: item = items[args.key] except KeyError as error: raise CommandError(error) # bail out, hide traceback else: ... do something ... yield item
Argh will wrap this exception and choose the right way to display its message (depending on how :func:`~argh.helpers.dispatch` was called).