Source

yatd /

Filename Size Date modified Message
actors
core
gfx
managers
res
831 B
476 B
2.5 KB
Yet Another Tower Defence

Announce:
http://gamin.ru/2010/06/04/eshche-odin-tower-defence

Repository:
http://bitbucket.org/neokril/yatd

TODO:

* add money and health counting and show it

* tower: implement smooth tower rotating
* tower: implement tower reloading
* tower: align towers by tile grid
* draw bullet graphics and integrate it 
* implement welcome screen
* implement final (game over) screen
* implement different kinds of towers, monsters
* landscape.lua: use drowed map coords instead of global funcs in map.lua
* landscape.lua: more tile kinds support
* ui: implement time progress bar


* fix and optimize actor tables syncronization
* optimize collision detection


GLOBAL_TODO:

* messaging system (events)
* integrate simple FSM support
* ui layout
* path finder


Ideas:

* use monster's corpses to make mana