fov
Issue #6
resolved
Created new 'fov' branch and pushed commit 280398d to it: it implements Hor+ style auto-fov adjustment based on yquake2 and uhexen2, and comments out lei and knightmare's additions. Without this, at resolutions like 320x200 and 640x400, models looked like punched tomatoes.
Please review the change and test this so we can fix it and/or improve it and merge to main branch.
Comments (3)
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reporter -
I just tested it in Dosbox in 320x200, 320x240, 848x480 (weird widscreen res unique to dosbox), 1152x768 and 1280x1024. All look great to me. I say merge it!
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reporter - changed status to resolved
Rebased to master and pushed. Closing as resolved. Removing the branch.
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Uploaded a new build q2dos_new_fov.7z, made from this new code: https://bitbucket.org/neozeed/q2dos/downloads/q2dos_new_fov.7z