Commits

Author Commit Message Labels Comments Date
rob...@16af8721-9629-0410-8352-f15c8da7e697
From Kim Bale, "The application description for osg2cpp was cut and pasted from osgconv and not changed.
rob...@16af8721-9629-0410-8352-f15c8da7e697
From Martin Lambers, "It adds a new ReaderWriter plugin for the GTA file format
rob...@16af8721-9629-0410-8352-f15c8da7e697
Added usage of OSG_CPP_EXCEPTIONS_AVAILABLE for plugins that use std::exceptions.
rob...@16af8721-9629-0410-8352-f15c8da7e697
From Stephan Huber, "
rob...@16af8721-9629-0410-8352-f15c8da7e697
From Colin McDonald, "Upgrading to OpenSceneGraph 3.0.1, texture mip mapping stopped
rob...@16af8721-9629-0410-8352-f15c8da7e697
From Domenico Mangieri, "Implementation for MoveRight and MoveUp methods in FirstPersonManipulator is missing.
rob...@16af8721-9629-0410-8352-f15c8da7e697
From Stephan Huber, attached you'll find a compile fix for the new introduced rowlength-feature on IOS/OpenGL ES builds
rob...@16af8721-9629-0410-8352-f15c8da7e697
From Luc Frauciel, "osgUtil Tessellator : beginTessellation() made virtual to allow configuration of tessellation:
rob...@16af8721-9629-0410-8352-f15c8da7e697
From Torben Dannhauer, "Modification to osgfilecache: Now source data can also be local.:
rob...@16af8721-9629-0410-8352-f15c8da7e697
Updated ChangeLog, AUTHORS and Contriburos.cpp files
rob...@16af8721-9629-0410-8352-f15c8da7e697
From Martin von Gagern, "The xine osg plugin won't compile against xine-lib-1.2.0:
rob...@16af8721-9629-0410-8352-f15c8da7e697
From Olaf Flebbe, "there are two ocurrences where pointer to bool is mixed with bool. Fixes warnings on MacOSX with llvm.
rob...@16af8721-9629-0410-8352-f15c8da7e697
From Paul Martz, a simple GL3 example
rob...@16af8721-9629-0410-8352-f15c8da7e697
From Colin McDonald, "The bounding box returned by getBound() for Text which is not
rob...@16af8721-9629-0410-8352-f15c8da7e697
From Colin McDonald, fix for Solaris build.
rob...@16af8721-9629-0410-8352-f15c8da7e697
From Filip Arlet,"I ran into problem with osg::Text _BASE_LINE alignment. It didn't account line spacing. Btw. same problem in 3D text
rob...@16af8721-9629-0410-8352-f15c8da7e697
Added back in support for checking the current working directory by default, but now do the check
rob...@16af8721-9629-0410-8352-f15c8da7e697
From Chris Denham, "This is a submission to fix a problem with use of mode GL_RESCALE_NORMAL for geometries below a scaling transform which is not equal in X, Y & Z components. In this case, the 'slow' method of mode GL_NORMALIZE should be used to perform the normalization.
rob...@16af8721-9629-0410-8352-f15c8da7e697
From Thorsten Brehm, "attached update changes OSG's src/osgDB/Registry.cpp, so it doesn't (accidentally) resolve relative paths against the current working directory when searching for resources. So far, such paths were always resolved against the cwd first.
rob...@16af8721-9629-0410-8352-f15c8da7e697
From Hartmut Seichter, "attached a revised CMakeLists.txt file for Android that avoids the problems with a ARM gcc bug that appears in the NDK. It only overrides the optimization level for one file. As it resides only in the cfg parser this should not have side effects on performance."
rob...@16af8721-9629-0410-8352-f15c8da7e697
From Paul Martz, "This change clarifies the description for OSG_GL_VERTEX_ARRAY_FUNCS_AVAILABLE."
rob...@16af8721-9629-0410-8352-f15c8da7e697
From Leandro Motto Barros,
rob...@16af8721-9629-0410-8352-f15c8da7e697
From Claus Scheiblauer, "in GraphicsWindowQt.cpp the GLWidget::keyReleaseEvent was implemented slightly different to the GLWidget::keyPressEvent, which caused the cursor keys values to be not correctly mapped from an QKeyEvent value to an osg key value when releasing a cursor key."
rob...@16af8721-9629-0410-8352-f15c8da7e697
Fixed build issues when compile with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION set to OFF.
rob...@16af8721-9629-0410-8352-f15c8da7e697
From Alexander Irion, "Added missing format GL_ALPHA to Image::computeFormatDataType()."
rob...@16af8721-9629-0410-8352-f15c8da7e697
From Johannes Baeuerle, "The first problem is wrong value of the block size of etc1 textures in the getCompressedSize call in Texture.cpp. With the current block size of 16 the target application crashes with a GL_INVALID_VALUE. The reason is that the calculated size passed to OpenGL does not match the size of the passed data(data pointer,texture width,texture height,spec of etc1).
rob...@16af8721-9629-0410-8352-f15c8da7e697
From Nico Kruithof, "I found that Collada wasn't found correctly with visual studio 2010."
rob...@16af8721-9629-0410-8352-f15c8da7e697
From Marius Kintel, "GraphicsWindowQt::WindowData no longer requires the parent widget of a graphics window to be of type GLWidget."
rob...@16af8721-9629-0410-8352-f15c8da7e697
From David Fries, "Of the two ways to use the Tessellator object, only
rob...@16af8721-9629-0410-8352-f15c8da7e697
From Lionel Lagarde, "The setNormal method of osg::Billboard has side effects (it calls updateCache and update the normal to Z rotation matrix). When cloning billboards, copying the normal vector is not enough. In the correction, the copy constructor calls setNormal to update the internal members."
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